Revision be32168 by Campbell Barton January 24, 2019, 08:13 (GMT) |
DRW: support clipping for object outlines (unselected) |
Revision aa1b77d by Campbell Barton January 24, 2019, 07:28 (GMT) |
DRW: support clipping for object outlines |
Revision 0b37399 by Brecht Van Lommel January 24, 2019, 06:41 (GMT) |
Revision cd8a342 by Brecht Van Lommel January 24, 2019, 06:41 (GMT) |
Cleanup: fix compiler warnings. |
Revision 11428e0 by Campbell Barton January 24, 2019, 06:12 (GMT) |
DRW: use clipping for depth buffer Object selection now supports clipping. |
Revision 4d29312 by Campbell Barton January 24, 2019, 05:22 (GMT) |
Cleanup: trailing space guardedalloc & memutil |
Revision d8a082f by Campbell Barton January 24, 2019, 05:19 (GMT) |
Correct doxy file |
Revision 04d18b1 by Campbell Barton January 24, 2019, 05:14 (GMT) |
DRW: API for own versions of builtin GPU shaders DRW_shader_get_builtin_shader can replace GPU_shader_get_builtin_shader when we need to support clipping. Use this for loose point & wire drawing in object mode, clips edges in lattice edit mode. |
Revision 1d908bf by Campbell Barton January 24, 2019, 01:12 (GMT) |
WM: Repeat Last no longer reuses skip-save properties PROP_SKIP_SAVE is often used as a way to detect the difference between adjusting options from the redo panel and initial execution. Repeat last operator was executing with skip-save properties set, preventing operators from initializing them based on the context. Fixes 60777. |
Revision 7f77961 by Campbell Barton January 23, 2019, 23:36 (GMT) |
Fix theme color use for clipping region Color needed to be converted to linear in the engine, not the theme. |
Revision 41a7dd3 by Campbell Barton January 23, 2019, 22:27 (GMT) |
Cleanup: style |
Revision 32c2e94 by Philipp Oeser January 23, 2019, 19:47 (GMT) |
Fix T60417: Hair not instantly updating when editing curve guide Reviewers: sergey, brecht Maniphest Tasks: T60417 Differential Revision: https://developer.blender.org/D4193 |
January 23, 2019, 19:25 (GMT) |
Fix T58438: wrong display of brush angle rotation preview. Differential Revision: https://developer.blender.org/D4017 |
January 23, 2019, 19:25 (GMT) |
Sculpt: add Topology Rake, to align edges along brush while painting. This helps to generate cleaner topology and define sharp features for dynamic topology. Best used on relatively low-poly meshes, it is not needed as much for high detail areas and has a performance impact. Differential Revision: https://developer.blender.org/D4189 |
January 23, 2019, 17:31 (GMT) |
Fix wrong f-curve modifier mute checkbox icon / tooltip. Differential Revision: https://developer.blender.org/D3930 |
Revision 9770d07 by Sergey Sharybin January 23, 2019, 16:16 (GMT) |
Fix T54834: VSE can't import OGG Theora video |
Revision 7a9e4e4 by Sergey Sharybin January 23, 2019, 16:16 (GMT) |
Cleanup: More clear function name Otherwise it was read as it does select sequences rather than counts them. |
Revision 8377263 by Sergey Sharybin January 23, 2019, 16:16 (GMT) |
Sequencer: Fix python error on Add menu on default workspace It is possible that context does have selected_sequences but it will be set to None. In this case getattr() will return None, breaking the intended logic. |
Revision 1f907b3 by Pablo Vazquez January 23, 2019, 16:15 (GMT) |
UI: Particles UIList Swap show_render and show_viewport to match outliner (first viewport then render) Also make list item into an aligned row so it uses less space and looks closer to the outliner. Before/After: http://pasteall.org/pic/show.php?id=5c9fff53dc6a0e2465f5b86aa751a942 |
Revision 5e3ce0b by Antonio Vazquez January 23, 2019, 15:52 (GMT) |
GP: Remove unneeded armature code This line looks a mistake and it's not needed. |
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