Blender Git Commits

Blender Git "master" branch commits.

Page: 1566 / 5574

September 10, 2018, 16:05 (GMT)
Eevee: Cleanup DoF implementation
September 10, 2018, 16:05 (GMT)
Eevee: Lookdev: Fix memleak
September 10, 2018, 16:03 (GMT)
Fix object_utils.py's matrix multiplication (use new @ syntax).
September 10, 2018, 15:35 (GMT)
Fix image_utils.py's load_image() helper.
September 10, 2018, 14:40 (GMT)
Silence GP warning
September 10, 2018, 14:09 (GMT)
Fix T56717: crash removing/adding objects.

Object bases hash always needs to be freed on library remapping.
September 10, 2018, 14:08 (GMT)
GP: Cleanup commented lines
September 10, 2018, 14:08 (GMT)
GP: Remove annotation stroke mode

This option has not been working since a lot of time and it looks is unused. When we confirm is not used, we can remove it completely.
September 10, 2018, 13:43 (GMT)
Image/UV Editor: Remove show other option

This is no longer useful now that we have multi-object editing support.
September 10, 2018, 13:29 (GMT)
GP: Use correct name for new Stroke object

To follow Blender standards, the name of the new primitive stroke must be different of blank object.

Also changed the default orientation of Suzanne 2D to use the same as other objects (not aligned by default)
September 10, 2018, 07:56 (GMT)
Cleanup: More variables unused in release
September 10, 2018, 07:50 (GMT)
Cleanup: Warning in release builds
September 10, 2018, 07:37 (GMT)
Correct argument type
September 10, 2018, 07:30 (GMT)
Poly Build: disable use_boundary_tear

Without this, it's more like deleting the vertex than dissolving.
September 10, 2018, 07:23 (GMT)
Poly Build: dissolve was using selection, not highlighted

Also no need to clear selection history,
BM_mesh_elem_hflag_disable_all handles this.
September 10, 2018, 06:20 (GMT)
Poly Build: set newly added elements active
September 10, 2018, 06:06 (GMT)
Cleanup: use title caps
September 10, 2018, 05:59 (GMT)
Edit Mesh: pass Base array to picking functions

In some cases we need to use this array afterwards,
so this gives control over which objects are used for picking.

Also use an index argument as return argument
so callers that need to know the index in the array
don't need to calculate it afterwards.
September 10, 2018, 04:44 (GMT)
Cleanup: use 'mesh' in preselect identifiers

We may have preselection for other types later.
September 10, 2018, 04:35 (GMT)
Cleanup: rename edge-ring preselect file

Having all pre-selection in one file isn't so nice,
differentiate edge-ring from element pre-selection.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021