Blender Git Commits

Blender Git "master" branch commits.

Page: 1669 / 5574

June 26, 2018, 09:43 (GMT)
Fix T55320: Sculpt Mode with dyntopo and smooth shading drawing bug.

We have to discard the batch in smooth case, because we are modifying
the index buffer (flat shading don't need it, only changes vertex buffer
on redraw, which is safe).

Many thanks to @fclem for his help on debuging/understanding what was
wrong here!
June 26, 2018, 09:31 (GMT)
Fix memory leak when duplicating particles
June 26, 2018, 09:27 (GMT)
Depsgraph: Tag relations for update when particle dupli-collection changes
June 26, 2018, 09:07 (GMT)
Cleanup: comment
June 26, 2018, 08:53 (GMT)
Free crash when freeing object caches from duplicator
June 26, 2018, 08:26 (GMT)
Revert "Turned off clang warnings in third party includes."

This reverts commit d53093953f8f3b58600cb19020ecbe0b5f254b52.
June 26, 2018, 07:34 (GMT)
Merge branch 'master' into blender2.8
June 26, 2018, 07:31 (GMT)
PyAPI: add ImBuf.copy

DD348 by @kilon w/ edits.
June 26, 2018, 07:31 (GMT)
PyAPI: move deep-copy args check to py_capi_utils
June 26, 2018, 06:45 (GMT)
Cleanup: style, pep8
June 26, 2018, 06:35 (GMT)
Cleanup: style
June 26, 2018, 01:37 (GMT)
Cycles: Fix wrong row count for World MIS CDF calculation
June 25, 2018, 21:02 (GMT)
Turned off clang warnings in third party includes.

The latest clang compiler (at least the one in Xcode 9.4.1) warns about the register keyword and macro expansions using defined().
Since these warnings come from third party code, we can't address them directly in Blender. Silencing them via #pramgas will
at least keep the warnings during a build down to the ones that are relevant to Blender code.
June 25, 2018, 18:29 (GMT)
Fix crash with files saved with missing render slots.
June 25, 2018, 16:57 (GMT)
UI: Use background color for reports

At the moment it's using a hardcoded gray color that conflicts with
themes using gray for the header text. Instead use a slightly brighter
background color to make it stand, yet still use a theme setting.
June 25, 2018, 16:22 (GMT)
Draw: Use more proper particles index lookup
June 25, 2018, 15:28 (GMT)
Cycles: Free evaluated meshed when we are done with object
June 25, 2018, 15:28 (GMT)
Cycles: Fix memory leak with session

We didn't check for sync object being already allocated.
In fact, we simply need to use proper function to free
session.
June 25, 2018, 15:15 (GMT)
Physics: update softbody and dynamic paint to get colliders from depsgraph.

Because looping over the scene is unsafe and slow.
June 25, 2018, 15:15 (GMT)
Cleanup: refactor depsgraph physics API functions.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021