Revision 043c90f by Clément Foucault March 2, 2017, 00:08 (GMT) |
Edit Mode overlay: fast navigate |
Revision 26fc6c7 by Clément Foucault March 2, 2017, 00:08 (GMT) |
Edit Mode overlays: separate multiple shaders for loose edges and verts |
March 1, 2017, 20:56 (GMT) |
Fix T50830: Wrong context when calling surfacedeform_bind The custom poll function for surfacedeform_bind seems to have caused issues when calling it from Python. Fixed by using the generic modifier poll function, and setting the button to be active or not in the Python UI code instead. (there might be a better way, but for now this works fine) |
Revision 3baa186 by Julian Eisel March 1, 2017, 19:14 (GMT) |
Add tests for layer renaming Could have an own file for each test, but this is good enough. With great help from @dfelinto, thanks! |
Revision 0f7a664 by Julian Eisel March 1, 2017, 19:13 (GMT) |
Fix collection renaming not checking for unique name in entire hierarchy Only checked for unique name in direct children of the master collection. Also added missing listener for outliner. |
Revision 193827e by Aaron Carlisle March 1, 2017, 19:12 (GMT) |
Correct comment Thanks to @dingto for noticing. |
Revision 49c9954 by Aaron Carlisle March 1, 2017, 18:06 (GMT) |
Cleanup: Use .enabled instead of .active |
Revision 278fce1 by Sergey Sharybin March 1, 2017, 17:00 (GMT) |
Fix T50565: Planar constraints don't work properly with non-Blender key configurations The issue was introduced by 4df75e5 and seems we just need to explicitly add new keymap item now. There is still some difference from old behavior, which is planar transform is using precision movement since e138cde and here i don't see nice solution currently: the change was requested here in the studio and it's just a conflict in picking shift key for something which is not supposed to be accurate. At least now it's possible to invoke planar constraint and simply unhold shift. |
Revision 7fcae7b by Sergey Sharybin March 1, 2017, 17:00 (GMT) |
Task scheduler: Remove query for the pool's number of threads Not really happy of per-pool threads limit, need to find better approach to that. But at least it's possible to get rid of half of the nastyness here by removing getter which was only used in an assert statement. That piece of code was already well-tested and this code becomes obsolete in the new depsgraph and does no longer exists in blender 2.8 branch. |
Revision ecee40e by Aleksandr Zinovev March 1, 2017, 16:30 (GMT) |
All drop-down buttons should use the same width |
Revision 18684e5 by Julian Eisel March 1, 2017, 15:34 (GMT) |
Outliner: Make sure collection name is unique after renaming |
Revision b00b9da by Julian Eisel March 1, 2017, 14:35 (GMT) |
Outliner: Support dragging object into collection Doing this will add the object to the collection. |
Revision c1f43c9 by Campbell Barton March 1, 2017, 13:36 (GMT) |
Cleanup: warnings |
Revision 8901263 by Campbell Barton March 1, 2017, 13:22 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 714e85b by Campbell Barton March 1, 2017, 13:16 (GMT) |
Cleanup: code-style, duplicate header |
Revision 32c5f3d by Aleksandr Zinovev March 1, 2017, 13:11 (GMT) |
Fix text and icon positioning issues |
Revision f64df0e by Antonio Vazquez March 1, 2017, 12:08 (GMT) |
Fix error moving keyframes in graph editor after refactor base |
Revision f0cf15b by Sergey Sharybin March 1, 2017, 11:45 (GMT) |
Task scheduler: Remove counter of done tasks This was only used for progress report, and it's wrong because: - Pool might in theory be re-used by different tasks - We should not make any decision based on scheduling stats Proper way is to take care of progress by the task itself. |
Revision 351c923 by Sergey Sharybin March 1, 2017, 11:01 (GMT) |
Cleanup: Use explicit unsigned int in atomics |
Revision 3626521 by Antonio Vazquez March 1, 2017, 10:41 (GMT) |
Base Refactor Tasks: Fix some legacy bases for dopesheet |
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