Blender Git Commits

Blender Git "master" branch commits.

Page: 342 / 5574

March 19, 2021, 16:11 (GMT)
Cleanup: Remove unused states and vars from MemoryBuffer.
March 19, 2021, 16:11 (GMT)
Cleanup: Use enum class for MemoryBufferExtend.
March 19, 2021, 16:11 (GMT)
Cleanup: Use uint8_t for num of channels.
Revision eb7a601 by Hans Goudey
March 19, 2021, 15:22 (GMT)
Geometry Nodes: Make cone primitive 2m tall by default

This gives the cone mesh primitive more pleasing proportions by default.
Revision dbe4507 by Hans Goudey
March 19, 2021, 15:21 (GMT)
Geometry Nodes: Move cone primtive to rest on its base by default

This is generally what people expect when generating a cone. Note that
this translation currently happens after the rotation, but since the rotation
will likely be removed in the future, that won't be a problem for long.
Revision 97b83b6 by Hans Goudey
March 19, 2021, 12:59 (GMT)
Geometry Nodes: Implicit interpolations to and from the edge domain

This patch adds the remaining 6 interpolations for mesh domains.
The new interpolations are:
- Corner / point / polygon to edge
- Edge to corner / point / polygon

After this it is possible to adapt an attribute to and from every
mesh domain. This is simple to test with the "Attribute Convert" node.

Though, as a note for the future, there are still some improvements
possible to the interpolations, like lazily calculating values for the
interpolations where it's possible, and slightly improving the
algorithms used for some interpolations, like using corner angles
for polygon to point.

Differential Revision: https://developer.blender.org/D10765
March 19, 2021, 12:20 (GMT)
Fix Cycles NaN assert in random walk SSS due to very small throughput

Now terminate if there are many bounces and the throughput gets so small
that we get precision issues.
March 19, 2021, 11:24 (GMT)
LibOverride: fix code trying to auto-resync linked overrides.

This is not only potentially extremely expensive, it is also fairly
futile, and code is not designed to handle it currently anyway (could
easily end up in inifinite loops and other crashes).
March 19, 2021, 10:24 (GMT)
Fix T86208: copy node group button is inconsistent in geometry nodes

Differential Revision: https://developer.blender.org/D10740
March 19, 2021, 07:18 (GMT)
Cleanup: add const.
March 19, 2021, 07:11 (GMT)
Cleanup: Replace std::vector with blender::Vector.
March 19, 2021, 07:04 (GMT)
Fix T86710: Crash When Adding Node Group.

When adding a node group there can be no inputs in the input map that
was triggering an assert.
March 19, 2021, 05:23 (GMT)
Cleanup: remove unused function
March 19, 2021, 04:33 (GMT)
Cleanup: minor changes to pose-mode apply visual transform

- Remove use of evaluated poses, instead calculate transformations
into an array which is applied afterwards.

- Only update ID's for poses that have been changed.
Revision 36deb8a by Hans Goudey
March 18, 2021, 21:29 (GMT)
BLI: Add location, rotation, scale constructor to float4x4

This is simply a convenience when using this type. More similar
constructors can be added in the future when they are useful.

Differential Revision: https://developer.blender.org/D10714
March 18, 2021, 21:25 (GMT)
Python API: Expose CurveProfile Reset View function

Allow python access to the `reset_view` functionality which before
was only available through the menu. This was suggested for
consistency after D10561.

Differential Revision: https://developer.blender.org/D10595
March 18, 2021, 21:00 (GMT)
Fix T86701: Geometry nodes Cube and UV Sphere mesh size

The size in the transform matrices was extra, since it is also
passed as an argument to the BMesh operators.

Differential Revision: https://developer.blender.org/D10763
Revision 894e8b1 by Hans Goudey
March 18, 2021, 20:32 (GMT)
Geometry Nodes: Don't create empty components when realizing instances

Previously even if the input goemetry set had no point cloud or no mesh
instances, `geometry_set_realize_instances` would create empty data.
This isn't necessarily bad, but it can complicate things down the line if
there are a bunch of empty components getting passed around.
March 18, 2021, 17:07 (GMT)
Fix T86448 EEVEE: SSRefraction Depth regression

Caused by recent change for contact shadow raytracing. rB4e236326c137
March 18, 2021, 16:24 (GMT)
GPencil: Rename Options panel to Settings

This change is to keep consistency with other panels with the same functionality.

Reviewed by @pablovazquez
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021