Revision f923b6f by Pablo Dobarro November 9, 2020, 20:17 (GMT) |
Fix assert in the sculpt pen tilt code Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D9422 |
Revision 850f945 by Pablo Dobarro November 9, 2020, 20:15 (GMT) |
Fix wrong DNA flag for hide face sets It was using the same flag as SCULPT_DYNTOPO_DETAIL_MANUAL Reviewed By: sergey Differential Revision: https://developer.blender.org/D9484 |
Revision 716b7a6 by Bastien Montagne November 9, 2020, 18:08 (GMT) |
Revision cdb1da6 by Bastien Montagne November 9, 2020, 18:08 (GMT) |
Install_deps: update URLS for OpenVDB repo/sources. |
Revision cf751e3 by Brecht Van Lommel November 9, 2020, 17:50 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision 60c4d0b by Brecht Van Lommel November 9, 2020, 17:49 (GMT) |
Fix T78028: crash with grease pencil and save buffers Perform grease pencil rendering delayed in this case, as there are no render buffers available for compositing. This keeps memory usage lower, but does involve multiple depsgraph evaluation. This seems in line with the intent of the save buffers feature, to use minimal memory. |
Revision cc5294b by Brecht Van Lommel November 9, 2020, 17:49 (GMT) |
Fix potential crash closing Blender with persistent data option enabled Found by address sanitizer. |
Revision cde2bd1 by Brecht Van Lommel November 9, 2020, 16:37 (GMT) |
Merge branch 'blender-v2.91-release' |
Revision ec6a932 by Brecht Van Lommel November 9, 2020, 16:30 (GMT) |
Fix T78956: banding artifacts of vertex colors in Cycles Byte colors must be encoded in sRGB and converted to linear on lookup, to avoid precision loss. |
Revision bd2dda9 by Ankit Meel November 9, 2020, 16:01 (GMT) |
Cleanup: Clang-tidy, inconsistent parameter name readability-inconsistent-declaration-parameter-name |
Revision 94b44a5 by Ankit Meel November 9, 2020, 16:01 (GMT) |
Cleanup: Clang-tidy, modernize-use-nullptr. |
Revision 880b0f9 by Brecht Van Lommel November 9, 2020, 15:19 (GMT) |
Cleanup: more renaming in the render/ module for consistency |
Revision 4f66cf3 by Jacques Lucke November 9, 2020, 14:47 (GMT) |
Pointclouds: move blenkernel code to c++ |
November 9, 2020, 14:43 (GMT) |
Fluid: Fix strict compiler warning Proper way to check for DEBUG_PRINT is to do `if defined` check rather than `if`: this is because in non-debug builds the symbol is not defined. |
Revision 6507449 by Ankit Meel November 9, 2020, 14:02 (GMT) |
Cleanup: fix wrong merge, remove extra unique_ptr. Mistakes added in 3cb4c513080ebeead7c5629a7f0503fae9513803 and bec1765340c3c13f002882ce147762e4c38ed2c6 Reviewed By: sergey Differential Revision: https://developer.blender.org/D9514 |
Revision 4d544d6 by Brecht Van Lommel November 9, 2020, 13:54 (GMT) |
Fix T80068: skin modifier not working with motion blur The skin modifier did not output consistent results, causing failure to find corresponding vertices across frames. Remove unnecessary use of GSet, all we need is an array. |
Revision 021c401 by Kévin Dietrich November 9, 2020, 13:52 (GMT) |
Cycles: fix Node::tag_modified not setting modified flag's upper bits Previous code was flipping the bits on a 32-bit number and doing a zero extension to cast to 64-bit, so mark the constant as long to begin with. This would also erase previously set bits in this part the flag. |
Revision ed75a50 by Sergey Sharybin November 9, 2020, 13:41 (GMT) |
Cycles: Fix function inline attributes forceinline attribute is only applicable for function which are marked inline. Interestingly, it can be used for class methods without explicit inline statement. But for functions it is another story. |
Revision 1f4062c by Sergey Sharybin November 9, 2020, 13:35 (GMT) |
Fluid: Fix strict compiler warning Proper way to check for DEBUG_PRINT is to do `if defined` check rather than `if`: this is because in non-debug builds the symbol is not defined. |
November 9, 2020, 12:51 (GMT) |
macOS: follow system preference for natural trackpad scroll direction And remove Blender preference, which was expected to be set to match the system preference for correct behavior. Instead just handle this automatically. Differential Revision: https://developer.blender.org/D9402 |
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