Blender Git Commits

Blender Git "master" branch commits.

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May 15, 2020, 09:20 (GMT)
Libmv: Cleanup, spelling
May 15, 2020, 08:53 (GMT)
Merge branch 'blender-v2.83-release'
May 15, 2020, 08:46 (GMT)
Fix T76740: Static Override - Library Override Crash

Missing proper tagging of 'backward' pointer from fcurve to its group in
RNA would lead to infinite loop...

Issue was triggered by override, but crash could be generated from other
places as well (like from py console), on any action actually...
May 15, 2020, 07:53 (GMT)
Fix T76738: Duplicate brushes cause assertion on undo

Changes for 2.90 versioning.
May 15, 2020, 07:48 (GMT)
Merge branch 'blender-v2.83-release'
May 15, 2020, 07:47 (GMT)
Merge branch 'blender-v2.83-release'
May 15, 2020, 07:47 (GMT)
Merge branch 'blender-v2.83-release'
May 15, 2020, 07:45 (GMT)
Fix T76738: Duplicate brushes cause assertion on undo
May 15, 2020, 07:42 (GMT)
Fix duplicate ID's being created when appending/linking

This removes grease pencil brush creation/dat-block delete on load,
since this causes duplicate data-blocks.

Add assert to prevent this happening in the future
since the error is isn't obvious.
May 15, 2020, 06:51 (GMT)
Fix error versioning paint-slots pre-2.80
May 15, 2020, 02:52 (GMT)
Merge branch 'blender-v2.83-release'
May 15, 2020, 02:47 (GMT)
Cleanup: don't check flags as booleans

Causes unexpected behavior when adding new flags.
May 14, 2020, 22:52 (GMT)
Cycles: Refactor microfacet BSDFs to remove separate anisotropy code

Since the sampling and evaluation functions handle both cases anyways,
there's not really a point for keeping the distinction in the kernel,
so we might as well cut down the number of CLOSURE_BSDF_MICROFACETs a bit.

Differential Revision: https://developer.blender.org/D7736
May 14, 2020, 19:50 (GMT)
Merge branch 'blender-v2.83-release'
May 14, 2020, 19:49 (GMT)
GPencil: Add licence text at header

Revision 516e1b4 by Sebastian Parborg
May 14, 2020, 19:17 (GMT)
Fix T76025: Flip/recalc steep custom normals produces wrong result

The issue was the custom loop normal data would be mangled when we
reversed the face loops.

The flip face code will now correctly flip the custom face normals so
they are not left in an undefined state.

Reviewed By: Bastien

Differential Revision: https://developer.blender.org/D7528
May 14, 2020, 18:17 (GMT)
Fix missing hinting information in default font

Updates the font file to bring back hinting data, which got lost somehow
in dc3f073d1c52.

Second and (hopefully) final fix for T75898.
May 14, 2020, 18:17 (GMT)
Fix missing hinting information in monospace font

Updates the monospace font file to bring back hinting data, which got
lost somehow in dc3f073d1c52.

Partial fix for T75898.
May 14, 2020, 17:57 (GMT)
Fix T76476 EEVEE: Invalid Vector to Float conversion for nodegroups

The previous code only handled the RGBA socket case. For vectors, we simply
use the average of the 3 compoments. This is done using a temp Vector Math
node using the dot operation.
May 14, 2020, 17:54 (GMT)
Merge branch 'blender-v2.83-release'
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021