Revision e10eaaa by Philipp Oeser May 11, 2020, 18:31 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision acd5f52 by Philipp Oeser May 11, 2020, 18:26 (GMT) |
Fix T76538: Prevent nodesocket creation on certain nodes - no sockets on Frame nodes - no Input sockets on Group Input nodes - no Output sockets on Group Output nodes Maniphest Tasks: T76538 Differential Revision: https://developer.blender.org/D7671 |
Revision 4deea4f by Germano Cavalcante May 11, 2020, 18:10 (GMT) |
Fix T76504: Extrusion doesn't take in account the current transform orientation Use orientation defined in the scene when changing constraint |
Revision b026965 by Germano Cavalcante May 11, 2020, 16:43 (GMT) |
Revert "Fix T76504: Change in behavior of constraints orientation" This reverts commit 2f63e479313332756d0879b841527a31fa1d30b3. |
Revision 508124b by Germano Cavalcante May 11, 2020, 16:25 (GMT) |
Fix error in last transform orient commit |
Revision 3c56746 by Ray molenkamp May 11, 2020, 16:01 (GMT) |
Windows: Re-enable incremental linking It was disabled in D7520 to keep the pdb's from growing out of control however the increased link time is just not worth it. I'll keep an eye on the dailies and see if we have to come up with a different solution. |
Revision dfbb3d8 by Clément Foucault May 11, 2020, 15:54 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 365e9cb by Clément Foucault May 11, 2020, 15:53 (GMT) |
Revision a1363f7 by Clément Foucault May 11, 2020, 15:53 (GMT) |
Fix T76216 Workbench: Glicht when switching from quad views to normal view This was because of the use of uninitialized buffers for TAA. This patch is a quick fix for the issue which is a missing tagging for a complete viewport update. |
Revision e3861b9 by Clément Foucault May 11, 2020, 15:53 (GMT) |
DRW: Fix debug performance stats |
Revision 15e7178 by Bastien Montagne May 11, 2020, 15:38 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 4e1a6b4 by Bastien Montagne May 11, 2020, 15:24 (GMT) |
Fix T76559: Crash after deleting material leaves invalid pointer in node editor. No idea why node editor remap callback was only handling scene IDs (and not any other ntree owner)... Note that this should be a safe fix, but it unvails a nice can of worm, at some point we should ba able to handle all of that through libquery only, get rid of editor's remap callbacks, and probably sanitize usages of ID pointers by some of them, like that nodetree editor. Current situation remains a fairly fragile mess... |
Revision 6f5bc1f by Julian Eisel May 11, 2020, 15:14 (GMT) |
Merge branch 'blender-v2.83-release' |
Revision 249ccab by Julian Eisel May 11, 2020, 15:13 (GMT) |
Fix T76621: UILayout.prop_search() broken for data-block names If the search menu was used for a string property, and a data-block was selected from the search, the value set would be an invalid name. The property would get the modified UI string, not the proper data name set. Mistake in rBd6cefef98f87. This is more of a temporary fix to make the menu behave like before above's commit. So the library hints this added will not be shown for string properties anymore. This would need further changes in the UI code (see https://developer.blender.org/P1380) but is too unsafe for 2.83 at this point. Even if this is done, the note below still applies. NOTE: Data-blocks should not be referenced by name only, as it's possible to have duplicate data-block names with linking and especially with library overriding. Instead, pointer properties should be used, `UILayout.prop_search()` can then properly deal with linked and overridden data-blocks. |
Revision ccf97e1 by Antonio Vazquez May 11, 2020, 14:28 (GMT) |
Version bump to 2.90.1 for versioning code |
Revision e407fdd by Antonio Vazquez May 11, 2020, 14:28 (GMT) |
Cleanup: Add space line removed by error |
Revision bdcf208 by Antonio Vazquez May 11, 2020, 14:28 (GMT) |
GPencil: Cleanup unneeded initializations |
Revision d63956d by Antonio Vazquez May 11, 2020, 14:28 (GMT) |
GPencil: Replace material name with material pointer for Modifiers filter Before, the material name was used to filter the effect of the stroke, but after the last changes in the ID code, now it's not working. After talking with @severin, we agreed to replace the material name with a pointer. Also, this fix a design issue when the materials were linked. Related to T76594 Differential Revision: https://developer.blender.org/D7681 with some minor changes |
Revision 870e081 by Hans Goudey May 11, 2020, 14:16 (GMT) |
UI: Curve Edit Stroke Panel Layout Also removes the 'Curve Stroke' panel that showed globally for curve edit mode. This means the settings will not be available without the draw tool selected. Reviewed By: billreynish, campbellbarton Differential Revision: https://developer.blender.org/D7652 |
Revision af8bd43 by Germano Cavalcante May 11, 2020, 13:45 (GMT) |
Merge branch 'blender-v2.83-release' |
|
|
|


Master Commits
MiikaHweb | 2003-2021