Revision 3d439aa by Campbell Barton April 6, 2020, 13:22 (GMT) |
Cleanup: keep parameter docs above the function body |
Revision 5dde5dd by Sergey Sharybin April 6, 2020, 13:18 (GMT) |
Libmv: Use static scheduler for threading For a real-world distortion the payload is quite uniformly distributed across scanlines. Surely, in the corners more iterations of minimizer is needed, but that happens in threads without scheduling overhead. |
Revision 7e93d4e by Sergey Sharybin April 6, 2020, 13:18 (GMT) |
Tracking: Fix (un)distortion happen in single thread Need to communicate available number of threads to the camera intrinsics implementation, otherwise default value of 1 is used. Must have been single-threaded for a very long time. |
Revision 2903fb6 by Jacques Lucke April 6, 2020, 13:13 (GMT) |
Fix T75444: typo in tooltip |
Revision 9ddbb03 by Sebastian Parborg April 6, 2020, 11:57 (GMT) |
Fix T74111: Animation Playback Delayed With Time Remapping And AV-Sync When setting the current playback time in BKE_sound_play_scene we didn't account for the frame length. So the current frame/time would be wrong when we asked the audio playback what time it was. This would lead to playback being offset when using time remapping and AV sync. Reviewed By: Richard Antalik and Sybren A. St�vel Differential Revision: https://developer.blender.org/D7248 |
Revision ded7af5 by Sybren A. Stüvel April 6, 2020, 11:39 (GMT) |
Fix T74889 Baking to current action doesn't work properly Before this commit, baking an action would only insert keys that are necessary (i.e. using `INSERTKEY_NEEDED`). When baking to the current Action, if there are no constraints that influence the final animation, there are no additional keys necessary. This makes it appear as if nothing happened. However, when baking to a new Action every additional frame is necessary and thus a key is added for every frame. @mont29 and I agreed that this behaviour is confusing, so this commit changes the behaviour such that baking to the current action and to a new action result in the same baked animation (that is, keyed on every frame). |
Revision c03e5e7 by Philipp Oeser April 6, 2020, 11:27 (GMT) |
Fix T75418: Outliner Blender File view has UNKNOWN category for armatures Typo in rB57daecc2cf88. Maniphest Tasks: T75418 Differential Revision: https://developer.blender.org/D7346 |
Revision cc0819a by Philipp Oeser April 6, 2020, 10:19 (GMT) |
Fix (unreported) wrong hair vertex colors This was already fixed in rB985f33719ce9 once. But resurfaced after rB7070e4c15e6c [which just reverted a bit too much ;)]. Spotted while looking into T75263. Differential Revision: https://developer.blender.org/D7308 |
Revision ccaf6c7 by Sergey Sharybin April 6, 2020, 10:16 (GMT) |
Tracking: Fix slow undistored display TH distortion model was not cached properly, making it so frame is undistorted on every redraw. |
Revision 5d3c7d1 by Bastien Montagne April 6, 2020, 10:16 (GMT) |
usual PY API doc gen fix after adding a new member to Context... |
Revision f9c05f3 by Campbell Barton April 6, 2020, 10:07 (GMT) |
Fix f-curve sequencer versioning logic Screen loop was inside an existing screen loop, in the body of a function used to initialize the toolbar region. |
Revision 2fc3097 by Sergey Sharybin April 6, 2020, 09:47 (GMT) |
Fix T75297: Apply base inflates meshes with Simple subdivision |
Revision 2a2d0d4 by Bastien Montagne April 6, 2020, 09:23 (GMT) |
i18n: Disable `es_ES` locale. We already have generic `es` one, having more only makes sense if poeple actually maintain them and they have different contents... |
Revision 480ff89 by Jeroen Bakker April 6, 2020, 08:28 (GMT) |
Fix T75311, T75310: Edit Weight Paint Overlay Render Artifacts During recent refactoring of the edit weight overlay we moved a assignment before it was valid. Making everything one frame off what resulted in a flashing frame during TAA, not drawing the overlay until a second action happened, making overlays too bright. The reason whas that the painting overlay wasn't initialized in the first sample, but the draw passes and groups were filled. Resulting in rendering the overlay twice or not at all. This change moves the assignment to where it is valid. |
Revision 999134b by Richard Antalik April 6, 2020, 07:58 (GMT) |
Cleanup: Add some comments removed in rB0d0036cb53f8 |
Revision f1bf7bf by Campbell Barton April 6, 2020, 06:02 (GMT) |
Cleanup: spelling |
Revision 6526c3c by Campbell Barton April 6, 2020, 05:26 (GMT) |
Fix displaying edit-mesh measurements with deform modifiers Resolves regression from 2.7x |
Revision 0ca5b7b by Richard Antalik April 6, 2020, 00:09 (GMT) |
Fix T74602: Sequencer slip operator ignores offset constraints Limit offsets, so each strip contains at least 1 frame of content. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D7288 |
Revision d0d20de by Richard Antalik April 5, 2020, 22:52 (GMT) |
VSE: Draw f-curves for opacity and volume values on the strips Feature can be enabled or disabled in timeline view menu item "Show F-Curves". Author a.monti Reviewed By: ISS Differential Revision: https://developer.blender.org/D7205 |
Revision 0e7599b by Richard Antalik April 5, 2020, 22:11 (GMT) |
VSE: don't allow strip preview when clicking on the scrubbing region Don't set 'special preview' or Solo mode if scrubbing in scrubbing region. Author: a.monti Reviewed By: Severin Differential Revision: https://developer.blender.org/D7234 |
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