Revision 9c8b0a2 by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Refactor: move Scene .blend expand to IDTypeInfo callback |
Revision a033a0e by Sergey Sharybin / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Cleanup: Clang-Tidy, modernize-use-bool-literals |
Revision a42cf75 by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Refactor: move Scene .blend lib reading to IDTypeInfo callback |
Revision af934d7 by Sergey Sharybin / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
CMake: Fix wrong library used for dependency Was causing compilation failure on fresh builds. |
Revision d77e884 by Richard Antalik / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Cleanup: rename time related variables Variables renaned: - cfra -> timeline_frame - nr -> frame index - cfra_over -> overlap_frame Function seq_give_stripelem_index was renamed to seq_give_frame_index. |
Revision e211123 by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Blenloader: access report list via api |
Revision e4efd04 by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Blenloader: expose BLO_reportf_wrap in api This function is used by a couple of functions that are moved out of blenloader. |
Revision f3a7d93 by Sebastián Barschkis / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Cleanup: Fluid engine API return types Use bool return type where possible instead of int (the return values from fluid object are already boolean instead of int). Also removed several if guards in API functions. If one of the arguments is in fact invalid / nullptr (should not happen though), it better to catch them directly where they failed and not silently escape them. |
Revision 0758c00 by Sergey Sharybin / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Cleanup: Clang-Tidy, modernize-redundant-void-arg |
Revision 174e3c6 by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Revision 22b69af by Sergey Sharybin / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Fix compilation error when building from scratch Make sure the DNA offset files is ready at a time bf_windowmanager need it. |
Revision 24ee80f by Sergey Sharybin / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Fix compilation error of bf_draw Similar to previous commit, missing build dependency. |
Revision 326381b by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Revision 44d358c by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Cleanup: remove unnecessary function |
Revision 5c899dc by Sergey Sharybin / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Cleanup: Clang-Tidy, modernize-use-emplace |
Revision bdaee54 by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Revision c137b53 by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Revision c2a329e by Jacques Lucke / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Revision f0a9986 by Sybren A. Stüvel / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Cleanup: Alembic, simplify expression Change `1 + current_mat++` to `++current_mat`. No functional changes. |
Revision f639ffe by Sybren A. Stüvel / Joseph Eagar (sculpt-dev, temp_bmesh_multires, temp_test_sc_keymap) November 7, 2020, 10:53 (GMT) |
Cleanup: Alembic, simplify material assignment code Refactor material assignment code such that: - `build_mat_map()` just returns the built map (instead of relying on modifying a map passed as parameter), - `LISTBASE_FOREACH` is used to loop over a `ListBase` (instead of a hand-crafted for-loop), - just `return` when not enough material slots can be created (instead of setting a boolean to false, then doing some useless work, then checking the boolean), - reorder some code for clarity, and - rename `mat_map` to `matname_to_material` so that the semantics are clearer. No functional changes. |
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