Blender Git Loki

Kaikki Blender Git kommitit.

Page: 250 / 8462

September 14, 2021, 03:27 (GMT)
Doc: expand on comment for why bound-box access could cause issues
September 14, 2021, 03:14 (GMT)
Sculpt dyntopo: fix nasty node splitting bug
September 14, 2021, 02:49 (GMT)
UI: keep navigation gizmos visible during modal operators

Hiding viewport navigation gizmos caused the UI to "flicker"
unnecessarily, the axis could also be useful as a reference.

Resolves T73684
September 14, 2021, 02:24 (GMT)
Sculpt dyntopo:

* Fixed noise on using autosmooth with tools that use original
coorinates. While this was most prominent with DynTopo,
it did happen with other tools.
* The solution is to smooth the original coordinates as well
as the explicit coordinates if the active tool requires
original data.

* I decided to replace the original coordinates system for
PBVH_FACES and PBVH_GRIDS with the same MDynTopoVert structure
DynTopo uses. The alternative would have been extremely messy
code.

* Todo: Rename MDynTopoVert to. . .SculptInfoVert?
* Todo: Cache boundary flag and corner info in MDynTopoVert->flag
for PBVH_FACES/GRIDS similar to PBVH_BMESH.
September 14, 2021, 01:47 (GMT)
Merge remote-tracking branch 'blender_org/master' into temp-usd-latest-master
September 13, 2021, 23:08 (GMT)
Update RNA to User Manual Mappings
September 13, 2021, 17:51 (GMT)
Asset Template: Extra UI options

This allow users to show/hide:
* Library name / refresh.
* Assets names.
* Filter.

To set them in Python use:
display_options={'NO_NAMES', 'NO_FILTER', 'NO_LIBRARY'}

With contributions by Julian Eisel.

Differential Revision: https://developer.blender.org/D12476
September 13, 2021, 17:04 (GMT)
Support drawing preview tiles without text
September 13, 2021, 16:41 (GMT)
Asset Template: Extra UI options

This allow users to show/hide:
* Library name / refresh.
* Assets names.
* Filter.
September 13, 2021, 16:14 (GMT)
Merge branch 'master' into asset-browser-snap-dragging
September 13, 2021, 15:48 (GMT)
Cleanup: Remove duplicate code

Class SEQUENCER_PT_overlay as defined twice.
September 13, 2021, 15:43 (GMT)
Fix T90736: Problem applying scale to curves

Curve Points of handle of type `Auto` on curves not uniformly scaled
cause the shape of the curve to be modified after applying the scale.

So change these handles to `Aligned` in these cases.

Reviewed By: campbellbarton

Maniphest Tasks: T90736

Differential Revision: https://developer.blender.org/D12281
September 13, 2021, 15:14 (GMT)
EEVEE: More Windows 64bits changes

Missing in previous commit
September 13, 2021, 15:02 (GMT)
EEVEE: Fix Windows 64bits error

Windows is different of Linux
September 13, 2021, 14:54 (GMT)
Merge branch 'master' into temp-ui-tweaks
September 13, 2021, 14:49 (GMT)
Cleanup: fix typo in comment
September 13, 2021, 14:45 (GMT)
Cycles X: Convert pass fields to socket declarations

No functional changes, just finalizes conversion of Pass to a proper
scene node.

Differential Revision: https://developer.blender.org/D12433
September 13, 2021, 14:42 (GMT)
Fix straightline gesture snapping not working for modal tools

This was implemented in {rB14d56b4217f8} but was never working for
tools/operators other than the sculpt line mask tool.

To be precise, the preview actually snapped but the operations (e.g.
mesh bisect, vertex weight gradient) still happened "unsnapped" in
modal. For the sculpt line mask tool this wasnt a problem, because it
only draws a preview while modal, the actual mask was only applied
later.

This solves part one of T91320 (snapping), sculpting also introduced
flipping in {rB7ff6bfd1e0af} which does not make much sense for all
tools, but in bisect this could actually be supported, will add that in
a separate Diff.

ref T91320

Maniphest Tasks: T91320

Differential Revision: https://developer.blender.org/D12470
September 13, 2021, 14:42 (GMT)
Fix T91320: Support flipping sides in mesh bisect

Changing active side was introduced in {rB7ff6bfd1e0af} but was never
working for tools/operators other than the sculpt line mask tool.

While for most tools/operators this actually does not make sense, the
bisect tool/operator can actually benefit from it.

thx @campbellbarton for additional input!

Maniphest Tasks: T91320

Differential Revision: https://developer.blender.org/D12473
September 13, 2021, 14:41 (GMT)
Fix memory leak in Cycles X

Caused by recent refactor of tile file storage: need to take care of
freeing pass nodes.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021