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June 1, 2021, 12:22 (GMT)
Fix build after merge
June 1, 2021, 12:02 (GMT)
Fix buffer overrun in paint_line_strokes_spacing

Error in 87cafe92ce2f99d8da620b80e1c26f8078554f93
June 1, 2021, 11:55 (GMT)
Merge remote-tracking branch 'origin/master' into lineart-fn-thread-loading
June 1, 2021, 11:54 (GMT)
Merge branch 'master' into temp-geometry-nodes-viewer-node
June 1, 2021, 10:52 (GMT)
Merge branch 'master' into sculpt-dev
June 1, 2021, 08:27 (GMT)
Cycles X: Localize handling of sample count pass

Avoid having an exception in a generic code path.
June 1, 2021, 08:09 (GMT)
Cycles X: Generalize storage of offsets in BufferParams

This change replaces storage of a hand-picked passes with a more
generic storage. Simplifies code in the BufferParams and makes
data available in all areas which need to access those offsets.

A bit of a duplication with KernelFilm, but not all areas have
access to the KernelFilm. Film can not be used either because
it is not guaranteed to be in sync with the BufferParams. So in
a way now all the knowledge about what is stored and how to be
accessed in the Buffer is available via BufferParams.

Simplifies arguments passed to the PassAccessor.
The Film is still needed to be passed there to know whether
shadow from the shadow catcher pass is to be averaged and added
to the combined pass or not.

Currently no functional changes, just preparation for an upcoming
deeper refactor of the PassAccessor.

Differential Revision: https://developer.blender.org/D11437
May 31, 2021, 17:53 (GMT)
Dyntopo: do a little bit of code cleanup
May 31, 2021, 15:37 (GMT)
Import changes from code review branches.
May 31, 2021, 15:22 (GMT)
Merge branch 'master' into cycles_procedural_api
May 31, 2021, 15:06 (GMT)
Merge branch 'master' into temp-gpencil-bezier-stroke-type
May 31, 2021, 15:05 (GMT)
Merge branch 'master' into greasepencil-object
May 31, 2021, 15:05 (GMT)
Merge branch 'master' into temp-gpencil-camera-reproject
May 31, 2021, 13:06 (GMT)
remove outdated code
May 31, 2021, 12:52 (GMT)
Lineart: loading
May 31, 2021, 12:25 (GMT)
EEVEE: LightProbe: Finish loading and rendering of lightcache

Starting to port lightcache.c to c++.
May 31, 2021, 11:49 (GMT)
recalc when viewer node changed
May 31, 2021, 11:44 (GMT)
take viewer node into account when searching for output connection
May 31, 2021, 11:35 (GMT)
compute viewed sockets even when it is not required for the output
May 31, 2021, 11:32 (GMT)
Fix animation conversion in versioning

Animation in X and Y channels used `scene->r.xsch` as scene size, which
resulted in incorrect conversion for Y channel.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021