May 7, 2021, 05:52 (GMT) |
Fix T87863: Bisect fails when edges of an N-gon lie on the plane Logic for bisect handled edges in the face crossing the plane, but not concave N-gons containing multiple edges that lie on the plane. |
May 7, 2021, 05:51 (GMT) |
Fix T87592: Mirror fail with bisect, axis object & non-uniform scale Bisect-plane calculation needed to take non-uniform scale into account. |
May 7, 2021, 05:50 (GMT) |
Fix T86765: Custom properties are included in `__dir__` Remove custom properties from `__dir__` method result since these can't be accessed using `__getattr__`. Introduced in the 2.5x Python API update. |
May 7, 2021, 05:49 (GMT) |
Fix for building with MSVC |
May 7, 2021, 05:47 (GMT) |
Fix T86170: Memory leak clearing the Python instance for COW id data As Python can access COW ID's, ensure it's instance is kept on update. This could happen when the "Use Self" argument was enabled for a driver. |
May 6, 2021, 19:45 (GMT) |
Snap based on the bounding box when dropping, not origin This makes the dropping use the object's bounding box for snapping, so that it matches the bounding box we draw while dragging. Not that this may have to be optional in future, there may be valid cases to use the origin instead of the bounding box for snapping. |
May 6, 2021, 17:59 (GMT) |
GPencil: Fix wrong variable for props |
May 6, 2021, 17:12 (GMT) |
GPencil: Append Layer for Active or All layers |
May 6, 2021, 16:59 (GMT) |
GPencil: Remove duplicated code and cleanup |
May 6, 2021, 15:29 (GMT) |
GPencil: Fix typo error |
May 6, 2021, 15:25 (GMT) |
GPencil: Add option to append only active material |
May 6, 2021, 14:50 (GMT) |
Merge branch 'master' into greasepencil-object |
May 6, 2021, 13:55 (GMT) |
Updated addons_contrib submodule. The addons_contrib submodule is now tracking the umm_add_on branch. |
May 6, 2021, 13:40 (GMT) |
Don't git checkout master for submodules. Removing this logic as it doesn't allow for submodules that track non-master branches. Also, not pulling latest in the submodules so local and teamcity builds match. |
May 6, 2021, 12:34 (GMT) |
Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging |
Revision 81e173a by Sybren A. Stüvel (asset-browser, asset-browser-poselib, asset-system-filelist, temp-pose-flipping-fix-attempt) May 6, 2021, 10:24 (GMT) |
Merge remote-tracking branch 'origin/master' into asset-browser-poselib |
May 6, 2021, 10:01 (GMT) |
LineArt: Fix merge conflicts. |
May 6, 2021, 10:00 (GMT) |
LineArt: Smoothing chains before angle splitting. |
May 6, 2021, 09:25 (GMT) |
Alembic Procedural: precompute vertex normals This precomputes vertex normals in the procedural and caches them in case none are found in the archive. This only applies to polygon meshes, as subdivision meshes are yet to be subdivided, so it is useless to do this computation. The goal here is to speed up data updates between frames, as computing normals shows up in profiles even for large objects. This saves around 16% of update time for a production file. |
May 6, 2021, 09:25 (GMT) |
Fix wrong tracking curves after changing clip offset The issue was caused by frame start/offset change triggering clip reload, which was happening with a hardcoded scene frame index of 1, which could be outside of the actual clip frames. Solved by removing source change tag from the frame start/offset update. The source doesn't really change: the resolution will stay the same, as well as media type, its duration. So the tag was not needed. |
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