November 23, 2020, 05:55 (GMT) |
alembic: cleanup |
November 23, 2020, 05:38 (GMT) |
alembic: refactor data storage, add support for animated transforms |
November 23, 2020, 05:38 (GMT) |
alembic: set the frame rate on the procedural |
Revision 26c7be2 by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 23, 2020, 03:17 (GMT) |
Geometry Nodes: Add boilerplate code for attribute math node This code doesn't actually do anything, but it provides a base for an implementation and exposes the the necessary interface to the UI. |
Revision e72b235 by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 23, 2020, 01:55 (GMT) |
Cleanup: Doxygen section formatting Generally doxygen headers are title case and are styled like prose rather than code. |
November 23, 2020, 00:26 (GMT) |
do not update the procedurals before the scene update, only tag used shaders |
November 22, 2020, 22:39 (GMT) |
Merge branch 'master' into cycles_procedural_api |
Revision 8aea0e8 by Hans Goudey (geometry-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 22, 2020, 20:01 (GMT) |
Merge branch 'master' into geometry-nodes |
November 22, 2020, 19:58 (GMT) |
Add an API function to get a property's UI data Now it gets a bit further, but it still crashes because somehow the description is being changed from NULL in between calls to new code. |
November 22, 2020, 19:43 (GMT) |
Cleanup: Remove unecessary code |
November 22, 2020, 18:38 (GMT) |
GPencil: Move functions to protected |
November 22, 2020, 18:35 (GMT) |
GPencil: Move definition to wider scope |
November 22, 2020, 18:21 (GMT) |
Fix T82918: File menu "Save Copy" shows "Save As" in File Browser Use a dynamic name/description based on the set properties. This makes it more clear what's going on and avoids confusion, as explained in the report. |
November 22, 2020, 18:19 (GMT) |
GPencil: Remove unused function |
November 22, 2020, 18:19 (GMT) |
GPencil: Reorganize code to avoid duplications Now there is an ancestor class with all shared code between export and import |
November 22, 2020, 17:49 (GMT) |
Merge branch 'master' into refactor-idprop-ui-data |
November 22, 2020, 17:11 (GMT) |
Cleanup: Use const arguments in curve bevel This makes it clear that only the final "r_data" is being changed. Also rename a variable to be less vague. |
November 22, 2020, 16:47 (GMT) |
Cleanup: Improve readability of curve displist building Just a few minor improvements: declare variables where they are initialized, decrease scope, expand some variable names, and use LISTBASE_FOREACH. |
November 22, 2020, 16:33 (GMT) |
Draw hint instead of file list if repository path is invalid If the repository is not found, draw a nice hint why nothing is shown and how you can address that. This should greatly help understand users how to set up repositories and where the Asset Browser expects to find the assets. {F9355048} |
November 22, 2020, 16:25 (GMT) |
Fix wrong assets displayed if repository is invalid If the repository did not point to a valid .blend, all .blend files in the parent directory were read, and all their assets shown. While this may be a cool side effect, it's not wanted by design and would break when dragging in assets. The followup commit will add a hint text to the Asset Browser UI if the repository is invalid. |
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Master Commits
MiikaHweb | 2003-2021