Revision 4faa2b4 by Joseph Eagar (temp-trimesh-sculpt) October 23, 2020, 21:49 (GMT) |
Rebase branch |
October 23, 2020, 21:05 (GMT) |
Remove unused variable |
October 23, 2020, 20:25 (GMT) |
Geometry Nodes: Add transform geometry node |
October 23, 2020, 17:46 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
October 23, 2020, 17:46 (GMT) |
Merge branch 'master' into greasepencil-object |
October 23, 2020, 17:44 (GMT) |
October 23, 2020, 17:39 (GMT) |
GPencil: Remove unneeded python for calling Bake Animation The operator was using a secondary python operator to ask parameters before running, but this can be done in invoke. Differential Revision: https://developer.blender.org/D9330 |
October 23, 2020, 17:33 (GMT) |
GPU: Debug: Trim shader stats from output log We don't make use of it anyway. |
October 23, 2020, 17:33 (GMT) |
GPU: Use CLOG to for debug output This removes the escape color control caracters when the output does not supports it (i.e: file output, windows cmd). |
October 23, 2020, 17:33 (GMT) |
CLOG: Add getter to know if output supports coloring |
October 23, 2020, 17:07 (GMT) |
Fix Cycles unnecessary overhead cancelling finished task pool |
October 23, 2020, 16:37 (GMT) |
Merge branch 'blender-v2.91-release' |
October 23, 2020, 16:32 (GMT) |
Fix T81102: Cycles crashes in interactive 3D viewport rendering after Embree Don't allocate a new buffer for refitting meshes, but update the existing one. It's not clear from the API docs if this is required, but it appears to solve the issue and should be more efficient. |
October 23, 2020, 15:47 (GMT) |
Fix T81890: Active keyframe changes on deselect of keyframe Activate an FCurve only on selecting, and not on deselecting a keyframe or a handle. Reviewed By: HooglyBoogly, Severin, looch, #animation_rigging Differential Revision: https://developer.blender.org/D9328 |
October 23, 2020, 15:45 (GMT) |
Fix T81976: Cycles crash after recent geometry sync multithreading change Avoid accessing mesh emitter and hair at the same time. This is not ideal for performance, but once we have a dedicated hair object this will resolve itself. Differential Revision: https://developer.blender.org/D9322 |
October 23, 2020, 15:27 (GMT) |
Fixed capitalization in USD importer class names. Changed abbreviation Usd to USD in the reader classes. |
October 23, 2020, 14:46 (GMT) |
Fix: Animation, Draw active keyframe handles only when B�zier Draw the handles for the active keyframe only when the interpolation type is set to B�zier. This now matches the behaviour of handles of regular (non-active) keyframes. |
October 23, 2020, 14:44 (GMT) |
Cleaned up and commented USD material import code. |
October 23, 2020, 14:32 (GMT) |
Cleanup: remove redundant assignment in previous bugfix |
October 23, 2020, 14:30 (GMT) |
Multires: Cleanup, better function naming Hopefully it makes it more clear, and also allows to introduce initialization from pre-created Subdiv descriptor. |
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Master Commits
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