October 18, 2020, 16:04 (GMT) |
XR: Apply VR clip settings when selecting Fixes projection matrix calculation for GPU select. |
October 18, 2020, 15:57 (GMT) |
Fix T81800: Datablock pin not working for bones in pose mode The "active_pose_bone" context variable isn't accessed from `buttons_context`, it uses `screen_context` instead. This means it can't account for pinning in the property editor. Using "pose_bone" context variable first means the property editor context will be used and the pinning will work. Differential Revision: https://developer.blender.org/D9242 |
October 18, 2020, 13:06 (GMT) |
Sculpt: Fix (unreported) assert getting trimming cursor depth option It is a boolean, not an enum. |
October 18, 2020, 08:56 (GMT) |
Avoid Assert in BKE_mesh_calc_loop_tangent_ex Code could call CustomData_get_layer_index_n with a negative index (if no active and/or render UV layers are found). This would assert since rBe86785c51445. Spotted while looking into T81398. Differential Revision: https://developer.blender.org/D9212 |
October 18, 2020, 08:42 (GMT) |
Fix T81729: Cycles object color not updating for instancers Caused by rBe65c78cd43aa. Since above commit, only geometry and lights received the update, previous to this check an instancer would receive that is well (in case of 'is_updated_shading'). Now check for an instancer (checking OB_DUPLI via ob.is_instancer()) and do an update then as well. Reviewers: brecht Maniphest Tasks: T81729 Differential Revision: https://developer.blender.org/D9222 |
October 18, 2020, 06:31 (GMT) |
October 18, 2020, 06:18 (GMT) |
Merge branch 'master' into xr-actions-D9124 |
October 18, 2020, 06:11 (GMT) |
Fix build error when disabling WITH_XR_OPENXR |
October 18, 2020, 06:06 (GMT) |
Fix build error on Linux / gcc |
October 17, 2020, 22:11 (GMT) |
New branch to fix multires topology editing. WIP Changes: * Brought back bmesh_mdisps_space_set, written from scratch using subdiv api, not ccg. * Wrote a function to smooth multigres grids from within bmesh. I might not need it; unless anyone thinks of a use for it I'll go ahead and delete it. Todo: * Purge code of all usages of CCG for multires. This commit: * Wrote a utility function to dump multires displacements into a (new) scene object. * Consequently, I now know that the CCG_based multires code is not compatible with the OpenSubdiv based code. The former produces gaps between grids when converting displacements to object space. |
October 17, 2020, 21:36 (GMT) |
Cleanup: More miscellaneous code quality changes in wm directory - Declare variables where initialized. - Use LISTBASE_FOREACH macro. - Reduce variable scope. - Return early or reduce indentation in some cases. |
October 17, 2020, 21:30 (GMT) |
Cleanup: Declare variables where initialized in context.c |
October 17, 2020, 17:02 (GMT) |
USD importer: fixed traversal bug. Changed prim traversal predicate to exclude inactive prims. |
October 17, 2020, 14:42 (GMT) |
Merge branch 'master' into xr-actions-D9124 # Conflicts: # source/blender/windowmanager/intern/wm_event_system.c |
October 17, 2020, 11:10 (GMT) |
Fix T81761: EEVEE enabled AO pass affects render result This was a regression introduced on 68651534c263. |
October 17, 2020, 10:31 (GMT) |
Merge branch 'master' into greasepencil-object |
October 17, 2020, 10:31 (GMT) |
Merge branch 'master' into greasepencil-edit-curve |
Revision 9f004eb by Joseph Eagar October 17, 2020, 08:49 (GMT) |
Remove more TM_elem_index_ensure calls that no longer are necessary |
October 17, 2020, 08:24 (GMT) |
commit multires patch |
Revision cb9786b by Joseph Eagar October 17, 2020, 08:20 (GMT) |
Merge remote-tracking branch 'origin' into temp-trimesh-sculpt |
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