April 27, 2020, 14:26 (GMT) |
Merge branch 'blender-v2.83-release' |
April 27, 2020, 14:18 (GMT) |
Fix T76111: UV editor's View Selected not working in multiobject editing Seems like this was left out when UV operators were converted to multi- object-editing, ref T54645. Maniphest Tasks: T76111, T54645 Differential Revision: https://developer.blender.org/D7537 |
April 27, 2020, 14:13 (GMT) |
Merge branch 'blender-v2.83-release' |
April 27, 2020, 14:10 (GMT) |
remove "Select Linked" from the posemode select menu The operator in its current state is based on mouse position and doesnt make sense to be called from a menu. (In fact it should be called 'select_linked_pick' internally and a separate 'select_linked' should be implemented similar to how "Select Linked" works for meshes, curves etc -- see D7542 for this) Note: We had the same thing for particles recently: rBdd9dfadaac9b: remove "Select Linked" from the particle select and context menu rB5ca7c85e105d: Particle editmode: add mouse independent "Select Linked" operator Fixes T76071 Maniphest Tasks: T76071 Differential Revision: https://developer.blender.org/D7543 |
April 27, 2020, 13:24 (GMT) |
Merge branch 'blender-v2.83-release' |
April 27, 2020, 13:22 (GMT) |
Fix T76148: Grid fill crashes with multiple connected loops |
April 27, 2020, 12:57 (GMT) |
UI: Support array properties for UILayout.prop_decorator() Previously `UILayout.prop_decorator()` (or `uiItemDecoratorR()` in C) only worked for single items, not for arrays. The decorators are added vertically, like `UILayout.prop()` adds them. This will be needed for adding decorators to material properties, but will likely have other use-cases as well. Also, `None` (or `NULL`) can be passed for the data-pointer and property now to create blank decorators (as already possible for `uiItemDecoratorR_prop` in C). |
April 27, 2020, 11:35 (GMT) |
quiet warning |
April 27, 2020, 11:34 (GMT) |
add BKE_simulation_data_update function |
April 27, 2020, 11:23 (GMT) |
Merge branch 'master' into simulation-access-modifier |
April 27, 2020, 08:50 (GMT) |
Merge branch 'master' into greasepencil-object |
April 27, 2020, 08:49 (GMT) |
Merge branch 'blender-v2.83-release' |
April 27, 2020, 08:49 (GMT) |
GPencil: Change defaults for Gradient materials The old values did not display a valid gradient by default. |
April 27, 2020, 06:50 (GMT) |
Merge branch 'blender-v2.83-release' |
April 27, 2020, 06:44 (GMT) |
Fix T72476: Crash when drag & drop Color in the Image Editor |
April 27, 2020, 05:27 (GMT) |
GPU: add assert for immBegin buffer size & context |
April 27, 2020, 05:27 (GMT) |
Cleanup: add newline to ghost warning print |
April 27, 2020, 04:14 (GMT) |
CMake: add WITH_LINKER_LLD option for unix platforms Can give considerably faster linking, especially for debug builds. This may be enabled by default but needs to be more thoroughly tested. |
April 27, 2020, 00:35 (GMT) |
Merge branch 'panel-list-patch-2' into panel-list-patch-3 |
April 27, 2020, 00:35 (GMT) |
Array Modifier: Move relative offset subpanel upRelative offset is on by default, so it makes more sense for it to beat the top. Also add XYZ labels to the relative offset and label theproperty "factor" instead. |
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