April 27, 2020, 00:08 (GMT) |
Merge branch 'panel-list-patch' into panel-list-patch-2 |
April 27, 2020, 00:06 (GMT) |
Merge branch 'master' into panel-list-patch |
April 26, 2020, 22:57 (GMT) |
Merge branch 'blender-v2.83-release' |
April 26, 2020, 22:51 (GMT) |
Fix T74346 VSE: Prefetching doesn't work properly with property animations Make sure depsgraph was updated before evaluating the animation. Reviewed By: ISS Differential Revision: https://developer.blender.org/D7467 |
April 26, 2020, 22:14 (GMT) |
VSE: Remove decorate from Expand and Mute in Modifiers Remove decorate from Expand and Mute in VSE Modifiers, since these elements aren't using decorate elsewhere. Reviewed By: billreynish Differential Revision: https://developer.blender.org/D7420 |
April 26, 2020, 22:06 (GMT) |
Merge branch 'blender-v2.83-release' |
April 26, 2020, 22:04 (GMT) |
Fix T74603: Tweaking offsets causes strips to "reverse" Add range function to RNA properties. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7285 |
April 26, 2020, 21:44 (GMT) |
Merge branch 'blender-v2.83-release' |
April 26, 2020, 21:40 (GMT) |
Fix T75495: Blender crashes opening a VSE .blend file During scene copy modifier mask strips are relinked to point to strips in new scene. If strip used as mask is in different seqbase, this can fail, if seqbase is not copied yet. Add SEQ_DUPE_IS_RECURSIVE_CALL flag to avoid relinking modifiers during recursive call. Reviewed By: brecht Differential Revision: https://developer.blender.org/D7412 |
April 26, 2020, 15:39 (GMT) |
Fix utterly wrong decorator button logic This was in fact completely messed up, but it worked by accident for all current cases. That is, we always inserted the decorator buttons immediately after the button they applied to. So the first button comparision in ui_but_anim_decorate_find_attached_button() would succeed, because it just compared a few values that all happened to be NULL and thus the comparison returned true. Further, avoid NULL-pointer dereferences and incorrect printing. |
April 26, 2020, 09:49 (GMT) |
Merge branch 'blender-v2.83-release' |
April 26, 2020, 09:49 (GMT) |
GPU: Add better support for texture copy fallback Depth texture copy using glCopyTexSubImage2D is undefined behavior since you cannot bind GL_DEPTH_ATTACHMENT to glReadBuffer. Using glBlitFramebuffer as a fallback. |
April 25, 2020, 17:43 (GMT) |
Merge branch 'master' into greasepencil-object |
April 25, 2020, 17:42 (GMT) |
Merge branch 'blender-v2.83-release' |
April 25, 2020, 17:40 (GMT) |
GPencil: Fix unreported small offset when use Stroke mode When using the Stroke mode, the reprojection function add a small offset of 0.5 to +X and +Y. Now this effect is removed subtracting this value before doing the conversion. |
April 25, 2020, 17:37 (GMT) |
GPencil: Fix unreported jagged lines when using Stroke mode When use the Stroke reproject mode, the precission of the conversion makes the line produce a very small noise effect. Now, if the stroke mode is enabled, a small smooth is done using a factor depending of the input samples. The values of the smooth effect were provided by @pepeland after several testing. |
April 25, 2020, 08:42 (GMT) |
Merge branch 'master' into greasepencil-object |
April 25, 2020, 08:41 (GMT) |
Merge branch 'blender-v2.83-release' |
April 25, 2020, 08:40 (GMT) |
Fix T76078: GPencil: frames interpolation erase strokes In some situations the stroke could be tagged and this tag was used to delete the interpolated strokes. Now, the frames used as interpolated range are untagged before creating the interpolated strokes. |
April 25, 2020, 02:53 (GMT) |
Merge branch 'blender-v2.83-release' |
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Master Commits
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