April 20, 2020, 14:14 (GMT) |
Cleanup: rename "nested" to "embedded" Reviewers: mont29 Differential Revision: https://developer.blender.org/D7476 |
April 20, 2020, 13:58 (GMT) |
Fix: Add extern "C" to RNA_enum_types.h |
April 20, 2020, 13:56 (GMT) |
UI: Use different icon to remove user-created shortcuts in Preferences There was no way for users to visually tell appart shortcut items they've added themselves and the default ones. Both used the same 'x' icon to remove the item. Modified items already showed a back-arrow icon; this commit makes user-created shortcuts use an icon that has both, a back-arrow and a 'x'. The icon is in fact from the Movie Clip Editor, but William Reynish and I concluded that it's not worth creating and adding a new one just to short-term fix this small annoyance. And the icon actually fits the purpose surprisingly well :) {F8485176} |
April 20, 2020, 13:27 (GMT) |
Simulations: Add Boolean Math, Switch and Float Compare node UI Reviewers: brecht Differential Revision: https://developer.blender.org/D7424 |
April 20, 2020, 13:27 (GMT) |
Merge branch 'blender-v2.83-release' |
April 20, 2020, 13:27 (GMT) |
Various typos fixes in UI messages. |
April 20, 2020, 13:17 (GMT) |
Simulations: Use some shader nodes in simulation node trees Reviewers: brecht Differential Revision: https://developer.blender.org/D7422 |
April 20, 2020, 13:10 (GMT) |
Fix T75914: Assert Knife Tool Actually the assert was incorrect. It tested for an active buffer, but an batch would also be ok. |
April 20, 2020, 12:47 (GMT) |
Simulations: UI for core particle nodes This commit adds the initial set of particles nodes. These are fairly low level and are expected to be put into groups that we ship with Blender. See D7384 for a description of the individual nodes. Reviewers: brecht Differential Revision: https://developer.blender.org/D7384 |
April 20, 2020, 11:41 (GMT) |
Nodes: Add emitters, events, forces and control flow socket types These socket types will be necessary for particle nodes. The way these sockets are drawn can be changed separately. Reviewers: brecht Differential Revision: https://developer.blender.org/D7349 |
April 20, 2020, 11:27 (GMT) |
Nodes: New Object and Image socket types Those new socket types will be necessary for particle nodes. The main difficulty with adding these socket types is that they are the first that reference ID data in their `value`. Therefore, user counting code had to be added in a couple new places. Reviewers: brecht, mont29 Differential Revision: https://developer.blender.org/D7347 |
April 20, 2020, 10:56 (GMT) |
Simulations: Embed simulation node tree in simulation data block This adds an embedded node tree to the simulation data block dna. The UI in the `Simulation Editor` has been updated to show a list of simulation data blocks, instead of individual node trees. The new `SpaceNodeEditor.simulation` property wraps the existing `SpaceNodeEditor.id` property. It allows scripts to get and set the simulation data block that is being edited. Reviewers: brecht, mont29 Differential Revision: https://developer.blender.org/D7301 |
April 20, 2020, 09:52 (GMT) |
Merge branch 'master' into greasepencil-object |
April 20, 2020, 09:22 (GMT) |
April 20, 2020, 09:22 (GMT) |
Cleanup: typo |
April 20, 2020, 09:20 (GMT) |
Merge branch 'blender-v2.83-release' |
April 20, 2020, 09:20 (GMT) |
Cleanup: ID management: Light ID type. Keep IDType code at head of each ID file, instead of mixing it with more specific API. Also do not define callbacks when defautl generic handling is fine. |
April 20, 2020, 09:12 (GMT) |
Fix T75922: Removing custom orientation doesn't update gizmo |
April 20, 2020, 08:58 (GMT) |
Simulations: Add simulation node tree type This implements a new builtin node tree type called `SimulationNodeTree`. It is not yet embedded in the `Simulation` data block. The node tree will initially be used for the new particle nodes system. When the cmake option `WITH_NEW_SIMULATION_TYPE` is enabled, a new `Simulation Editor` is shown in the editors menu (which is just a node editor). This patch does not add entries to the Add Node menu, so it is empty. Reviewers: brecht Differential Revision: https://developer.blender.org/D7287 |
April 20, 2020, 08:53 (GMT) |
Constraints UI: Layout tweaks Increase consistency between constraints layouts. |
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