January 24, 2020, 10:17 (GMT) |
Merge branch 'master' into temp-openxr-buildstuff |
January 24, 2020, 09:36 (GMT) |
GPencil: Cleanup - Replace more loops with LISTBASE_FOREACH |
January 24, 2020, 09:29 (GMT) |
GPencil: Cleanup - Replace more loops with LISTBASE_FOREACH |
January 24, 2020, 09:15 (GMT) |
GPencil: Cleanup - Replace frame loops by Macro LISTBASE_FOREACH |
January 24, 2020, 09:10 (GMT) |
GPencil: Cleanup - Replace layer loops by Macro LISTBASE_FOREACH |
January 24, 2020, 08:57 (GMT) |
Merge branch 'blender-v2.82-release' |
January 24, 2020, 08:54 (GMT) |
Fix T72083: Object.proxy_collection is been set to linked target object even when target is not a collection Looks like this was (accidentally) removed in {rBbe9e469ead22} https://developer.blender.org/ rBbe9e469ead227aee8d4c29b98a125cf599c5c8bb#change-pFg0VUTAHY2q This could also result in a missing update in object_handle_update_proxy, see T72083 for an example. Thx @Macroni investigating! Maniphest Tasks: T72083 Differential Revision: https://developer.blender.org/D6651 |
January 24, 2020, 08:44 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 24, 2020, 08:44 (GMT) |
Merge branch 'master' into greasepencil-object |
January 24, 2020, 08:43 (GMT) |
Merge branch 'blender-v2.82-release' |
January 24, 2020, 07:24 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 24, 2020, 07:23 (GMT) |
Merge branch 'master' into greasepencil-object |
January 23, 2020, 21:35 (GMT) |
Volumes: more elegant C <-> C++ integration for grids, without casting |
January 23, 2020, 21:34 (GMT) |
GPencil: Refactor: Make Stroke as dot (lonely vert stroke) use obj orient. This is to be more consistent with the UV behavior of a full stroke. |
January 23, 2020, 21:25 (GMT) |
GPencil: Refactor: Fix strokes with only 1 vertex |
January 23, 2020, 20:38 (GMT) |
Fix T69121 DRW: Missing depth buffer refresh with GPencil + Cycles I just cleaned up the logic and checked for GPencil objects in the scene. |
January 23, 2020, 18:56 (GMT) |
Fix T71374 EEVEE: Fix Node group socket not converting inputs as in Cycles Pretty straight Forward. Create a temp node during sockets expansion to force the conversion to float. |
January 23, 2020, 18:00 (GMT) |
January 23, 2020, 17:10 (GMT) |
Memory: add OBJECT_GUARDED_SAFE_DELETE like MEM_SAFE_FREE And fix an issue when using namespace. |
January 23, 2020, 17:10 (GMT) |
Cleanup: remove unused partial visibility code |
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Master Commits
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