Blender Git Commit Log

All Blender Git commits.

Page: 1943 / 8462

January 14, 2020, 16:59 (GMT)
Fix T72490 Collections: Exclude From View toggle causes segment violation
January 14, 2020, 16:49 (GMT)
Back again Simplify Modifiers option
January 14, 2020, 16:49 (GMT)
Merge branch 'blender-v2.82-release'
January 14, 2020, 16:48 (GMT)
Fix rendering motion blur scenes with OptiX failing with CUDA_ERROR_INVALID_CONTEXT

Commit baeb11826b9fe5525db6dd05ba5271949079fc1e switched memory
allocation for the motion transform to use CUDA directly, instead of going
through abstractions. But no CUDA context was set active before those
were called, so the calls failed. This fixes that by binding a context beforehand.
January 14, 2020, 16:32 (GMT)
Merge remote-tracking branch 'origin/blender-v2.82-release'
January 14, 2020, 16:30 (GMT)
Cleanup: added 'Versioning code until next subversion bump goes here'

The `do_versions_after_linking_280()` function was missing a placeholder
for the newly added versioning code. I copied the comments from the
`blo_do_versions_280()` function.

No functional changes.
January 14, 2020, 16:30 (GMT)
Fix T72625: Outliner visibility keying doesn't carry over from 2.79b

During development of Blender 2.80 the `Object.hide` property was removed,
and later reintroduced in rB5e968a996a53 as `Object.hide_viewport`. Of
course there are some technical details missing in this summary, but this
is the view that's given in the 2.80 release notes.

FCurves on `Object.hide` weren't updated in versioning code, resulting in
the property no longer being animated. This commit corrects the RNA path
of such FCurves.
January 14, 2020, 16:26 (GMT)
Fix T73116 Crash on startup caused by implicit conversion in glsl

Old drivers does not support this. Promote everything to uint.
January 14, 2020, 16:18 (GMT)
Fix error in previous commit

The do_modifiers var was wrong
January 14, 2020, 16:05 (GMT)
Cleanup code

January 14, 2020, 15:55 (GMT)
Merge branch 'blender-v2.82-release'
January 14, 2020, 15:55 (GMT)
Fix T71402 EEVEE: Transparent material add volume scattering

This adds correct scattering handling by removing the extra light added
to opaque pass.

Also fix T69062 EEVEE alpha blend and volumetrics
January 14, 2020, 15:55 (GMT)
Fix T71532 EEVEE: Hair UV/Color attributes not working
January 14, 2020, 15:55 (GMT)
Fix T72547 Wireframe overlay clipping issues

The view vector was not correct in orthographic view.

Also reduce the curvature bias a little.
January 14, 2020, 15:42 (GMT)
Fix more problems with selection
January 14, 2020, 15:30 (GMT)
BLI_rct: Utilities for sanitizing coordinates (ensuring min <= max)

This might be useful in some places. Much of the code makes the implicit
assumption that the rectangle has valid coordinate order, good to make
it more explicit.
January 14, 2020, 15:30 (GMT)
Fix T72200: Split Quad View Region Crash

When splitting a Quad View by dragging a corner an quad area can become
negative size because of a one pixel offset to calculate the start of
the area.

This patch solves this to make sure that there are no negative areas. By
adapting the `ARegion.winrct`.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D6579
January 14, 2020, 15:05 (GMT)
Use evaluated data for selecction
January 14, 2020, 14:54 (GMT)
Fix T72255: VSE video addition broken when using recursive filebrowser view.

Fairly straight-forward issue, multi-files selection already feature the
root directory to use, no need to extract it again from a full path...
January 14, 2020, 14:14 (GMT)
Merge remote-tracking branch 'origin/blender-v2.82-release'
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021