Revision fdafa4f by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) January 2, 2020, 09:48 (GMT) |
Undoexp: do not tag re-used IDs with LIB_TAG_NEW. |
Revision c765025 by Bastien Montagne (undo-experiments, undo-experiments-idnames, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) January 2, 2020, 09:45 (GMT) |
Merge branch 'master' into undo-experiments |
January 2, 2020, 08:45 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
January 2, 2020, 08:43 (GMT) |
Merge branch 'master' into greasepencil-object |
January 2, 2020, 07:06 (GMT) |
Fix T71303: RMB outside context menu ignored |
January 2, 2020, 06:18 (GMT) |
Tool System: adjust Smooth/Randomize modal operator behavior Previously the default values were left non-zero to avoid having to update scripts. However, this meant it wasn't possible to setup non-modal key bindings for smooth & randomize. Now these operators follow logic of many other operators where setting the value executes immediately, leaving unset runs modal. Existing keymaps & scripts will need to be updated. Addresses issue raised in f4a4ec84255a. |
January 2, 2020, 02:17 (GMT) |
Cleanup: remove redundant image assignment when ensuring UV's |
January 2, 2020, 02:08 (GMT) |
Cleanup: quiet const warnings |
Revision 384f870 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 2, 2020, 01:01 (GMT) |
GPencil: Refactor: Add back gradient fill mode For more consistent behavior, the radial gradient is drawn inside the 0..1 uv space as if it was a texture. |
Revision 0de604f by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 2, 2020, 00:58 (GMT) |
GPencil: Refactor: Fix crash caused by material preview icons |
January 2, 2020, 00:06 (GMT) |
EditMesh: Improve AutoMerge with Split Edges & Faces Previously, compared to `Auto Merge` without `Split Edges & Faces`, `Auto Merge` with this option ignored duplicates between selected vertices. It only considered duplicates between selected vertices and unselected vertices. This is a regress and not a progress. This commit implements this behavior, so this option matches the other `Auto Merge`. |
Revision 9aff308 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 1, 2020, 02:58 (GMT) |
Cleanup: GPencil: Fix Compiler warning about unused function |
Revision 4d51bfe by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 1, 2020, 02:58 (GMT) |
GPencil: Refactor: Fix onion overlay toggle This make the assumption that the onion skins are always needed when. This as a performance impact that will be fixed later. |
Revision 1aeb21e by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Fix onion skining next frame drawing on top of active |
Revision 589a889 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Implement Onion skinning back This new implementation changes a few things: - The alpha is not dependent on the number of frames you choose to draw. - The loop option affects more than one frame. - The next frames are drawn on top of the active frame (TODO) |
Revision 15525ca by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
Cleanup: GPencil: Rename struct member |
Revision a6d30c0 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Fix dot UV rotation at the end of strokes |
Revision 6a51a61 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Remove image size from uv computation Now UVs for line strokes is computed using only the pixel factor. We can reintroduce the image size behavior easilly if needed but in a much cleaner way. |
Revision 6fead84 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Fix issue with negative pressure This happens to be a thing in some test file. Maybe at some point we will patch them but for now we just fix the symptomes. |
Revision 549a547 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) December 31, 2019, 18:28 (GMT) |
GPencil: Refactor: Add Stroke dot UV random rotation support Note: This fixes a bug that was cropping the dots texture. |
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