Revision 96d470c by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 22, 2019, 09:37 (GMT) |
LANPR: Versioning code move to the latest. |
November 22, 2019, 09:34 (GMT) |
November 22, 2019, 09:33 (GMT) |
Merge branch 'master' into greasepencil-object |
November 22, 2019, 09:33 (GMT) |
USD: build & install USD with 'make deps' |
November 22, 2019, 09:32 (GMT) |
GPencil: Allow to hide cursor in Sculpt/Weight and Vertex mode |
November 22, 2019, 09:31 (GMT) |
GPencil: Add icons for each type of Tool |
November 22, 2019, 09:30 (GMT) |
Automated test for USD's AbstractHierarchyIterator |
Revision 7e577c4 by YimingWu (lanpr-under-gp, lineart-bvh, lineart-shadow, temp-lanpr-review, temp-lineart-contained, temp_lineart_contained) November 22, 2019, 09:29 (GMT) |
Merge remote-tracking branch 'origin/master' into temp-lanpr-review |
November 22, 2019, 09:00 (GMT) |
GPencil: Remove old 2.7x Pie menus These menus are not used anymore. |
November 22, 2019, 08:55 (GMT) |
GPencil: Fix missing Sculpt Strokes panel |
November 22, 2019, 06:23 (GMT) |
Gizmo: show extrude gizmos with dark '+' instead of negative space |
November 22, 2019, 06:18 (GMT) |
Gizmo: support drawing contrasting shapes a generic backdrop Previously the only way to draw polygon shapes from buttons was to use a polygon that included the circular outline with negative space for the un-filled areas. This didn't always have visibility, especially when the gizmo was overlaying colors that didn't contrast much. Support drawing a generic backdrop with a polygon shape over it. |
November 22, 2019, 02:32 (GMT) |
Cleanup: BKE_suggestions -> BKE_text_suggestions The term suggestions on it's own is too ambiguous, use BKE_text prefix. |
November 22, 2019, 02:32 (GMT) |
Missed header guard update last commit |
November 22, 2019, 02:15 (GMT) |
Cleanup: rename mirror -> mesh_mirror The term mirror on it's own is too ambiguous, use BKE_mesh prefix. |
November 22, 2019, 02:10 (GMT) |
Cleanup: warnings, set but unused vars |
November 22, 2019, 00:32 (GMT) |
Cleanup: Fix debug Compilation warning |
November 22, 2019, 00:30 (GMT) |
Overlay Engine: Wireframe: Put color evaluation in the shader There are no more subgroups per color. Thus wireframes leveraging the batching capabilities of DRWmanager. The color mixing is also now done per vertex and interpolated instead of per pixel. This might change the rendering a little bit. This also fixes the xray rendering for wireframes and osx workaround shader. |
November 21, 2019, 22:05 (GMT) |
GPencil: Add missing Strength Sculpt Brush |
November 21, 2019, 22:00 (GMT) |
Mantaflow: Updated build setup Moved Manta source files to extern/ and adapted the updater script |
|
|
|


Master Commits
MiikaHweb | 2003-2021