September 27, 2021, 06:28 (GMT) |
Fix knife tool using an invalid event value check The events value was checked without checking the expected modal state. |
September 27, 2021, 06:28 (GMT) |
Fix knife tool missing refresh changing the lock axes |
September 27, 2021, 06:24 (GMT) |
Fix default surface resolution U/V mis-match The resolution for surfaces was 12 for U, 4 for V, where both should have been set to 4. Regression in 9a076dd95a01135ea50f9ccc675668db9f2155f4 |
September 27, 2021, 06:24 (GMT) |
Fix T91557: Texture Paint Stencil doesnt use assigned UV Layer Choosing a UV layer would actually affect the overlay in the viewport and also painting with the mask brush was in that UV space, but the resulting stencil mask was always applied with the active UV (not the explicitly selected stencil UV -- the one one is looking at in the viewport!) to painting. This has been like that as far as I have checked back (at least 2.79b), I am surprised this has not come up before, but it does not seem to make sense at all... Now use the UV specified for the stencil layer when applying the mask for painting, so it corresponds to the stencil mask one is looking at in the viewport. Maniphest Tasks: T91557 Differential Revision: https://developer.blender.org/D12583 |
September 27, 2021, 06:23 (GMT) |
September 27, 2021, 06:07 (GMT) |
FIX: T91697 Eevee Generated texture coordinates completly missing This patch fixes Eevee-regression https://developer.blender.org/T91697 Reviewed By: jbakker Differential Revision: https://developer.blender.org/D12634 |
September 27, 2021, 04:58 (GMT) |
Fix T91694: VSE crashes when creating new scene Crash happened due to NULL dereference. Add NULL checks. |
September 27, 2021, 02:40 (GMT) |
VSE: Expose Zoom to Fit in all display modes Zoom to Fit is working in all display modes, but was only exposed in Image mode. This patch exposes it in all Image modes. Reviewed By: ISS Differential Revision: https://developer.blender.org/D12632 |
September 27, 2021, 02:20 (GMT) |
Fix T91666: Missing pivot point in VSE Add pivot point setting for combined timeline and preview mode. |
September 26, 2021, 22:50 (GMT) |
Sculpt: fix crash in multires layer brush |
September 26, 2021, 22:11 (GMT) |
Sculpt: Cleaned up custom customdata api * Cleaned up the SculptCustomLayer API that is used for custom data. * Various SculptCustomLayer references are now maintained in ss->custom_layers and are updated automatically when the CD layout changes. * PBVH_GRIDS now forcibly allocate custom layers in simple_array mode (i.e. they don't allocated real customdata layers at all). * SculptCustomLayers can optionally be preserved in the final mesh. * Fixed handling of CD_TEMPORARY which was broken. * The layer brush can now split the pbvh during use. * Persistent base data is now saved as permanent CD layers (except for PBVH_GRIDS). This is necessary for undo, if we want we can add special code to remove them on exising sculpt mode. * The layer brush now uses the SculptCustomLayer API instead of having seperate bmesh and faces/grids implementations. * In unrelated changes, fixed curve presets for clay brushes. - Still need to implement stabilized input mappings, which the clay thumb brush needs. |
September 26, 2021, 21:28 (GMT) |
Fix T91732: crash in Set Position node on empty mesh |
September 26, 2021, 21:28 (GMT) |
Cleanup: simplify field evaluation |
September 26, 2021, 21:28 (GMT) |
Functions: fail early when multi-function throws an exception Multi-functions are not allowed to throw exceptions that are not caught in the same multi-function. Previously, it was difficult to backtrack a crash to a previously thrown exception. |
September 26, 2021, 21:18 (GMT) |
Knife: Expose XYZ axis locking in modal keymap A small quality of life improvement that will allow users to change the keys used for axis locking. |
September 26, 2021, 19:47 (GMT) |
Merge branch 'master' into soc-2021-porting-modifiers-to-nodes-merge-by-distance |
September 26, 2021, 19:46 (GMT) |
Changes based on review by Hans Goudey (HooglyBoogly) |
September 26, 2021, 15:06 (GMT) |
Merge branch 'master' into subdivision_work |
September 26, 2021, 13:07 (GMT) |
realize non-standard virtual arrays |
September 26, 2021, 13:07 (GMT) |
use threads |
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Master Commits
MiikaHweb | 2003-2021