October 3, 2019, 14:25 (GMT) |
GPencil: Sculpt brushes uses affect position flag This commit changes the following: 1) The affect parameters have been moved to brush. Before, this parameter was by toolsettings and this was wrong. 2) Intialize the affect postion to ON. 3) If affect position is OFF, don't apply Sculpt brush effect. |
October 3, 2019, 13:36 (GMT) |
Fix T70125: crash on startup in Linux with some tablet types connected |
October 3, 2019, 13:34 (GMT) |
Fix T70299: Grab brush not working as expected when Ctrl is press Reviewed By: brecht Maniphest Tasks: T70299 Differential Revision: https://developer.blender.org/D5920 |
October 3, 2019, 13:31 (GMT) |
Fix T66312: Undo does not restore normals correctly in sculpt mode Reviewed By: brecht Maniphest Tasks: T66312 Differential Revision: https://developer.blender.org/D5895 |
October 3, 2019, 13:28 (GMT) |
Sculpt: Disable remesh operators with Multires Reviewed By: brecht Differential Revision: https://developer.blender.org/D5964 |
October 3, 2019, 13:26 (GMT) |
Fix T69227: Ignore inbetween mouse events in Snake Hook Reviewed By: brecht Maniphest Tasks: T69227 Differential Revision: https://developer.blender.org/D5977 |
October 3, 2019, 13:25 (GMT) |
Fix T70102: Mask Extract bad solution Reviewed By: brecht Maniphest Tasks: T70102 Differential Revision: https://developer.blender.org/D5978 |
October 3, 2019, 12:20 (GMT) |
Fix T70466 Rendering error when drawing multi-material meshes |
October 3, 2019, 10:56 (GMT) |
Merge branch 'master' into greasepencil-object |
October 3, 2019, 10:54 (GMT) |
GPencil: Limit internally Smart Smooth to range 0 to 0.5 In the UI we keep a range between 0.0 to 1.0 for usability reasons, but internally, the value is divided by 2 to limit the real between 0.0 and to 0.5 and also makes it less sensible. |
October 3, 2019, 10:48 (GMT) |
GPencil: Remove Active Subdivide parameter from Brush This parameter is not required with the last changes in paint smooth. |
October 3, 2019, 10:36 (GMT) |
Subdiv CCG: Cleanup, remove unused data from adjacency storage Makes it easier to initialze adjacency, avoid extra re-allocations during initialization, reduces memory footprint. |
October 3, 2019, 10:36 (GMT) |
OpenSubdiv: Add accessor to vertex edges via refiner C-API |
October 3, 2019, 09:11 (GMT) |
i18n: Add Slovak language. |
October 3, 2019, 08:26 (GMT) |
Fix T68945: VSE - Improper audio on frame 1 This has already been fixed in 8d207cdc3b307fa20bc5b29059c596306aa2a65c as fix for T52472: VSE Audio Volume not set immediately, but I failed to backport it to upstream audaspace which is the reason the problem was back. |
October 3, 2019, 01:11 (GMT) |
Fix T69216: "assert" not highlighted in text editor Workaround limitations of formatting code by putting longest names first. Differential Revision: https://developer.blender.org/D5613 |
October 3, 2019, 01:11 (GMT) |
Fix T69288: release confirms preference should not affect node editor Was missing from new macro operators. |
October 2, 2019, 21:39 (GMT) |
Cleanup: unused structs, struct members |
October 2, 2019, 21:32 (GMT) |
Cleanup: argument naming, redundant NULL checks |
October 2, 2019, 21:32 (GMT) |
Fix memory leak in loop-cut error case |
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Master Commits
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