Blender Git Commit Log

All Blender Git commits.

Page: 2428 / 8462

June 21, 2019, 13:37 (GMT)
Fix T63766: Multiresolution behavior when using crease edge

Switch to Gregory basis patches which are tangent continuous across their
boundaries.

Originally we've used BSpline basis patches to be more compatible with the
old subdivision code, but a lot of things changed anyway.
June 21, 2019, 13:10 (GMT)
initial particle type intermediate class
June 21, 2019, 12:56 (GMT)
fix using wrong length
June 21, 2019, 12:46 (GMT)
Fix T65957: Cycles crash with OSL and UV maps
June 21, 2019, 12:45 (GMT)
support point and tetrahedon mesh creation
June 21, 2019, 12:29 (GMT)
Cloth: use better system for checking equality

Due to floating point precision errors, equality of floats are not always precise, this means we need to use some epsilon value which acts as the range for the allowable errors.
June 21, 2019, 12:14 (GMT)
comment to note invariants of particle indices arrays
June 21, 2019, 12:12 (GMT)
Fix T65948: boolean modifier does not merge UV maps with the same name
June 21, 2019, 12:09 (GMT)
new ParticleSet abstraction: attribute arrays + particle indices
June 21, 2019, 11:37 (GMT)
UI: Add decorators to Sequencer sidebar

These items you are very likely to want to animate.
Only adding for panels where it makes sense, so not Time or Source.
June 21, 2019, 11:31 (GMT)
Fix T65969: missing update of properties editor for Dyntopo checkbox

Differential Revision: https://developer.blender.org/D5111
June 21, 2019, 11:28 (GMT)
transform emitter mesh to world space
June 21, 2019, 11:23 (GMT)
transform collision rays to object space
June 21, 2019, 11:19 (GMT)
Fix error in recent sequencer UI update

Use of unset variable, however the value was already assigned
June 21, 2019, 11:02 (GMT)
Fix T65976: switching to workbench engine in lookdev mode shows wrong state
June 21, 2019, 10:53 (GMT)
initial mesh collision event
June 21, 2019, 10:09 (GMT)
Revert "Particle system: Move runtime data to runtime field"

This reverts commit 36faf739a71624b6ca10cec7233779f9eeace0bd.

Somewhat annoying but this change had some unforeseen consequences,
which lead to an actual bug.

Since this change was not sufficient to get original report fixed
is easier to simply revert for now.

Fixes T65842: Hair disappears when clicking on particle system name
June 21, 2019, 10:02 (GMT)
generate tetraeders for particles
June 21, 2019, 09:32 (GMT)
Fix: Alembic import segfault when importing mesh with null UVs

This fixes an issue introduced in 4337bc2e6303dbd5f295878f3e7490995a62713a.
June 21, 2019, 09:32 (GMT)
minor cleanup
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021