June 21, 2019, 13:37 (GMT) |
Fix T63766: Multiresolution behavior when using crease edge Switch to Gregory basis patches which are tangent continuous across their boundaries. Originally we've used BSpline basis patches to be more compatible with the old subdivision code, but a lot of things changed anyway. |
Revision ab51c0e by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 13:10 (GMT) |
initial particle type intermediate class |
Revision 3e5fb5d by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 12:56 (GMT) |
fix using wrong length |
June 21, 2019, 12:46 (GMT) |
Fix T65957: Cycles crash with OSL and UV maps |
Revision d5bc8a6 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 12:45 (GMT) |
support point and tetrahedon mesh creation |
June 21, 2019, 12:29 (GMT) |
Cloth: use better system for checking equality Due to floating point precision errors, equality of floats are not always precise, this means we need to use some epsilon value which acts as the range for the allowable errors. |
Revision db06b3a by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 12:14 (GMT) |
comment to note invariants of particle indices arrays |
June 21, 2019, 12:12 (GMT) |
Fix T65948: boolean modifier does not merge UV maps with the same name |
Revision da1524f by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 12:09 (GMT) |
new ParticleSet abstraction: attribute arrays + particle indices |
June 21, 2019, 11:37 (GMT) |
UI: Add decorators to Sequencer sidebar These items you are very likely to want to animate. Only adding for panels where it makes sense, so not Time or Source. |
June 21, 2019, 11:31 (GMT) |
Fix T65969: missing update of properties editor for Dyntopo checkbox Differential Revision: https://developer.blender.org/D5111 |
Revision 5a31c30 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 11:28 (GMT) |
transform emitter mesh to world space |
Revision cae29a0 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 11:23 (GMT) |
transform collision rays to object space |
June 21, 2019, 11:19 (GMT) |
Fix error in recent sequencer UI update Use of unset variable, however the value was already assigned |
June 21, 2019, 11:02 (GMT) |
Fix T65976: switching to workbench engine in lookdev mode shows wrong state |
Revision c9958be by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 10:53 (GMT) |
initial mesh collision event |
June 21, 2019, 10:09 (GMT) |
Revert "Particle system: Move runtime data to runtime field" This reverts commit 36faf739a71624b6ca10cec7233779f9eeace0bd. Somewhat annoying but this change had some unforeseen consequences, which lead to an actual bug. Since this change was not sufficient to get original report fixed is easier to simply revert for now. Fixes T65842: Hair disappears when clicking on particle system name |
Revision 1294a9b by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 10:02 (GMT) |
generate tetraeders for particles |
June 21, 2019, 09:32 (GMT) |
Fix: Alembic import segfault when importing mesh with null UVs This fixes an issue introduced in 4337bc2e6303dbd5f295878f3e7490995a62713a. |
Revision 9f53e98 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) June 21, 2019, 09:32 (GMT) |
minor cleanup |
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