May 16, 2019, 04:13 (GMT) |
Cleanup: use doxy sections for object_add.c |
May 16, 2019, 03:54 (GMT) |
Cleanup: remove unused identifiers |
May 16, 2019, 03:50 (GMT) |
May 16, 2019, 03:50 (GMT) |
RNA: add 3D cursor matrix attribute Avoids having to check rotation modes to get the orientation. |
May 16, 2019, 03:19 (GMT) |
May 16, 2019, 02:19 (GMT) |
Fix unreported: Presselection cycle not working in multiple meshes editing. |
May 16, 2019, 02:05 (GMT) |
Revision 46866fb by YimingWu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) May 16, 2019, 02:03 (GMT) |
Solve merge errors in shader calls. |
Revision 5480411 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) May 16, 2019, 01:48 (GMT) |
Merge branch 'master' into soc-2018-npr |
May 16, 2019, 01:12 (GMT) |
Cleanup: remove 2.4x panel tabs This makes the code confusing since we now have two other kinds of tabs (navigation bar and panel categories). |
May 16, 2019, 00:48 (GMT) |
Cleanup: panel layout logic Workspace was being assigned in a loop, make some vars const. |
May 15, 2019, 23:47 (GMT) |
Cleanup: sort DNA renaming defines |
May 15, 2019, 23:40 (GMT) |
ClangFormat: remove FAKE_SELECT_MODE_BEGIN from ForEachMacros This isn't used for looping. |
May 15, 2019, 23:36 (GMT) |
Fix T54686: objects don't occlude each other for edit-mesh select |
May 15, 2019, 21:16 (GMT) |
Theme: Match edit mode in viewport and uv/image editor. Also make the grid brighter as it can conflict with mesh wires in wireframe mode. |
May 15, 2019, 21:08 (GMT) |
Theme: Blender Light update * Align category icons and color use with Default theme. * Set colors for new properties and regions. * Fix several issues. Needs further testing to tackle all editors but this puts it at much more usable level compared to how it was. |
May 15, 2019, 20:28 (GMT) |
Merge branch 'master' into filebrowser_redesign |
May 15, 2019, 19:35 (GMT) |
Animation: treat F-Curves with no keys as if muted/not existing. When normally editing curves, deleting the last keyframe also deletes the curve. Thus if for some reason it didn't happen, e.g. maybe due to removing keys directly via Python, skip the bad curve instead of resetting the channel to zero. |
May 15, 2019, 19:35 (GMT) |
Armature Constraint: don't calculate the unneeded ct->matrix for solve. This constraint requires full bone data to evaluate, so it can't use the generic single target matrix system. Calculating it is thus useless waste of CPU time. |
May 15, 2019, 18:59 (GMT) |
Py NodeShader wrapper helper: add support for new Alpha setting of Principled BSDF. Now that we have real alpha in BSDF, it's much better option for transparency, than previously used Transmission value. Related to T64609. |
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