June 30, 2018, 10:31 (GMT) |
Cleanup: remove unused context arg to menu |
June 30, 2018, 10:08 (GMT) |
UI: support adding menu's to favourites |
June 30, 2018, 09:56 (GMT) |
Simple hair curve generation for testing per-follicle curves. |
June 30, 2018, 09:42 (GMT) |
Add common ui draw function for hair display settings. |
June 30, 2018, 09:20 (GMT) |
Remove unused properties_hair.py file. |
June 30, 2018, 08:58 (GMT) |
UI: move queries into interface_query.c |
June 30, 2018, 08:56 (GMT) |
Merge branch 'master' into blender2.8 |
June 30, 2018, 08:51 (GMT) |
Fix ui script for the hair modifier. |
June 30, 2018, 08:49 (GMT) |
UI: Add 'interface_query.c' Interface files are increasingly mixing up too much functionality, add a file only to handle queries. More functions can be moved/added here. |
June 30, 2018, 08:32 (GMT) |
Merge branch 'master' into blender2.8 |
June 30, 2018, 08:32 (GMT) |
Cleanup: rename bmesh_queries -> bmesh_query Other files with the same purpose already used 'query'. |
June 30, 2018, 08:20 (GMT) |
Keymap: 2.7x, use fractions |
June 30, 2018, 08:06 (GMT) |
Keymap: 2.7x uses spacebar for search. |
June 30, 2018, 08:04 (GMT) |
UI: add operator search to edit-menu While this is most useful to access from an active-region, it's not discoverable without a menu entry. |
June 30, 2018, 07:30 (GMT) |
Merge branch 'greasepencil-object' into temp-greasepencil-vfx |
June 30, 2018, 07:29 (GMT) |
Merge branch 'master' into blender2.8 |
June 30, 2018, 07:25 (GMT) |
Cleanup: use f-string |
June 30, 2018, 07:02 (GMT) |
Replace parent indices and weights with single curve index. Curves can be shared between follicles, but there will only be one curve per follicle for defining the shape. |
Revision 02f4a18 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-vfx) June 30, 2018, 07:00 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
June 29, 2018, 23:56 (GMT) |
Cleanup: Move area geometry management into an own file Area geometry management is quite complex and not easy to get into. We should gradualy build an API that abstracts away this complexity. |
|
|
|


Master Commits
MiikaHweb | 2003-2021