August 10, 2021, 18:35 (GMT) |
adaptive_cloth: Mesh: compute info for newly added elements Using MeshDiff which provides the newly added elements, iterate over these elements and calculate certain required information. This makes it easier to take care of things. If there is a MeshDiff produced, always call compute_info() with it. This ensures all required information is always available. |
August 10, 2021, 17:33 (GMT) |
August 10, 2021, 17:27 (GMT) |
Clean-up: Remove UTF8-BOM markers Done at the request of Sergey. |
Revision c920b83 by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 17:09 (GMT) |
Fix curve parameter node with multiple splines |
Revision 34e0d80 by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 16:58 (GMT) |
Add 1D noise to noise texture node |
Revision a376073 by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 16:57 (GMT) |
Fix curve length node (output a field, otherwise it crashes) |
August 10, 2021, 16:44 (GMT) |
Compositor: Full frame Defocus node |
August 10, 2021, 16:42 (GMT) |
adaptive_cloth: AdaptiveMesh: no edge flip if inverted face normals Edge flippability test should prevent flipping of an edge that will lead to inverted face normals. |
August 10, 2021, 16:38 (GMT) |
adaptive_cloth: remesh: compute face normals after creating mesh |
August 10, 2021, 16:38 (GMT) |
adaptive_cloth: Mesh: compute face normal(s) |
August 10, 2021, 16:37 (GMT) |
Merge branch 'master' into compositor-full-frame |
Revision 29ac510 by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 15:56 (GMT) |
Merge branch 'master' into temp-geometry-nodes-fields-prototype |
Revision d7cf8ba by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 15:56 (GMT) |
Merge branch 'temp-geometry-nodes-fields-prototype' of git.blender.org:blender into temp-geometry-nodes-fields-prototype |
Revision 3becd4c by Hans Goudey (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 15:56 (GMT) |
Fix curve parameter field with cyclic poly splines |
August 10, 2021, 15:54 (GMT) |
Win32 IME: Replace Usage of Language IDs This is a slight refactoring of the Win32 IME code to remove the use of Language IDs, which is now strongly deprecated. Instead this uses the new recommended Locale Names, ie ISO-639-1 2-letter abbreviated names like "en" for English rather than ID 0x09. See D12143 for more details. Differential Revision: https://developer.blender.org/D12143 Reviewed by Ray Molenkamp |
August 10, 2021, 15:30 (GMT) |
UI: hide Viewport Display Bounds for object types that dont have bounding boxes These are namely 'LIGHT', 'CAMERA', 'EMPTY', 'SPEAKER' and 'LIGHTPROBE'. Note that Empties are included here despite the fact that they have instancing capabilities ('Display As' can be 'Bounds' for example which then displays all instanced geometry with boundingboxes -- this however is not meant to work with the 'Bounds' checkbox and the display bounds type, these are only affective for the object itself, not its instances) Issue came up in T88443. Maniphest Tasks: T88443 Differential Revision: https://developer.blender.org/D11344 |
Revision 52bb0d4 by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 15:23 (GMT) |
correct socket shape |
August 10, 2021, 15:08 (GMT) |
Initial changes to support material slot under cursor. |
Revision acae8f4 by Jacques Lucke (temp-geometry-nodes-fields-prototype, temp-geometry-nodes-fields-prototype-visualization) August 10, 2021, 14:55 (GMT) |
simplify switching between value and attribute in modifier |
August 10, 2021, 14:33 (GMT) |
Merge branch 'master' into soc-2021-knife-tools |
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