Blender Git Commit Log

All Blender Git commits.

Page: 339 / 8462

August 10, 2021, 18:35 (GMT)
adaptive_cloth: Mesh: compute info for newly added elements

Using MeshDiff which provides the newly added elements, iterate over
these elements and calculate certain required information. This makes
it easier to take care of things. If there is a MeshDiff produced,
always call compute_info() with it. This ensures all required
information is always available.
Revision 8652e69 by Hans Goudey (master)
August 10, 2021, 17:33 (GMT)
Fix T90447: 3D view transform locks do not use driver colors

Caused by rB6942dd9f4900.
August 10, 2021, 17:27 (GMT)
Clean-up: Remove UTF8-BOM markers

Done at the request of Sergey.
August 10, 2021, 17:09 (GMT)
Fix curve parameter node with multiple splines
August 10, 2021, 16:58 (GMT)
Add 1D noise to noise texture node
August 10, 2021, 16:57 (GMT)
Fix curve length node (output a field, otherwise it crashes)
August 10, 2021, 16:44 (GMT)
Compositor: Full frame Defocus node
August 10, 2021, 16:42 (GMT)
adaptive_cloth: AdaptiveMesh: no edge flip if inverted face normals

Edge flippability test should prevent flipping of an edge that will
lead to inverted face normals.
August 10, 2021, 16:38 (GMT)
adaptive_cloth: remesh: compute face normals after creating mesh
August 10, 2021, 16:38 (GMT)
adaptive_cloth: Mesh: compute face normal(s)
August 10, 2021, 16:37 (GMT)
Merge branch 'master' into compositor-full-frame
August 10, 2021, 15:56 (GMT)
Merge branch 'master' into temp-geometry-nodes-fields-prototype
August 10, 2021, 15:56 (GMT)
Merge branch 'temp-geometry-nodes-fields-prototype' of git.blender.org:blender into temp-geometry-nodes-fields-prototype
August 10, 2021, 15:56 (GMT)
Fix curve parameter field with cyclic poly splines
August 10, 2021, 15:54 (GMT)
Win32 IME: Replace Usage of Language IDs

This is a slight refactoring of the Win32 IME code to remove the use of
Language IDs, which is now strongly deprecated. Instead this uses the
new recommended Locale Names, ie ISO-639-1 2-letter abbreviated names
like "en" for English rather than ID 0x09.

See D12143 for more details.

Differential Revision: https://developer.blender.org/D12143

Reviewed by Ray Molenkamp
August 10, 2021, 15:30 (GMT)
UI: hide Viewport Display Bounds for object types that dont have
bounding boxes

These are namely 'LIGHT', 'CAMERA', 'EMPTY', 'SPEAKER' and 'LIGHTPROBE'.

Note that Empties are included here despite the fact that they have
instancing capabilities ('Display As' can be 'Bounds' for example which
then displays all instanced geometry with boundingboxes -- this however
is not meant to work with the 'Bounds' checkbox and the display bounds
type, these are only affective for the object itself, not its instances)

Issue came up in T88443.

Maniphest Tasks: T88443

Differential Revision: https://developer.blender.org/D11344
August 10, 2021, 15:23 (GMT)
correct socket shape
August 10, 2021, 15:08 (GMT)
Initial changes to support material slot under cursor.
August 10, 2021, 14:55 (GMT)
simplify switching between value and attribute in modifier
August 10, 2021, 14:33 (GMT)
Merge branch 'master' into soc-2021-knife-tools
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021