Revision afcacf9 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 9, 2018, 10:07 (GMT) |
Cleanup: iterator macros |
March 9, 2018, 10:00 (GMT) |
Cleanup: iterator macros This line was missing in previous commit |
Revision d1658af by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 9, 2018, 09:53 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
March 9, 2018, 09:44 (GMT) |
Manipulator: disable UV widget, following prefs |
March 9, 2018, 09:33 (GMT) |
FFmpeg: Add regression tests Currently only covering handful of files from reports about wrong fps detected. It will need D3083 applied first to get tests passed, also tests themselves are to be committed to svn. But there are some python code which needs to be reviewed, like blendfile passed to run_blender(). Reviewers: sybren, mont29 Reviewed By: sybren, mont29 Subscribers: mont29 Differential Revision: https://developer.blender.org/D3096 |
March 9, 2018, 09:32 (GMT) |
Fix T53857: Incorrect framerate for videos imported from OBS This is an issue with which value to trust: fps vs. tbr. They both cam be somewhat broken. Currently the idea is: - If file was saved with FFmpeg AND we are decoding with FFmpeg we trust tbr. - If we are decoding with Libav we use fps (there does not seem to be tbr in Libav, unless i'm missing something). - All other cases we use fps. Seems to work all good for files from T53857, T54148 and T51153. Ideally we would need to collect some amount of regression files to make further tweaks more scientific. Reviewers: mont29 Reviewed By: mont29 Differential Revision: https://developer.blender.org/D3083 |
Revision 6fe83d8 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 9, 2018, 09:31 (GMT) |
Enable Settings by default in predefined brushes |
Revision 052105b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 9, 2018, 09:29 (GMT) |
Reorganize Stroke panel grouping Settings |
March 9, 2018, 00:47 (GMT) |
Cleanup: iterator macros - put render iterator in own scope (would shadow it's own variable if used multiple times). - enforce semicolon at end of iterator macros. - no need to typedef one-off macro structs. |
Revision b74e906 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 8, 2018, 18:50 (GMT) |
Reorganize Brush parameters panel As we have a lot of options, the panel required a reorganization and clarify what parameters affect after the stroke is created. Also added options to enable/disable effects like smooth without changing the values. |
Revision 0dc8adb by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 8, 2018, 15:01 (GMT) |
Cleanup smooth code and add one step more It's better add a loop instead to repeat function call. This is cleaner and we can add more steps if required. |
Revision dd9855e by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 8, 2018, 10:02 (GMT) |
Colorpicker must be only in active window When there are multiwindows, the color picker only must work in the region that originated the operator. |
Revision a2a4608 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 8, 2018, 09:00 (GMT) |
WIP: Make active smooth for 2 last points The smooth now works with the last two points, but for oldest (p-2), uses a reduction factor to avoid strong changes. This commit is part of the experimental smooth test. |
Revision a5e881c by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) March 8, 2018, 08:36 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
March 8, 2018, 06:54 (GMT) |
Merge branch 'master' into blender2.8 |
March 8, 2018, 06:42 (GMT) |
Merge branch 'master' into blender2.8 |
March 8, 2018, 06:28 (GMT) |
Cleanup: Rename view3d context set function Use common prefix so adding related functions share the prefix. |
March 8, 2018, 06:27 (GMT) |
Cleanup: use edit/active objects from view context Needed to implement multiple edit-objects. |
March 8, 2018, 06:27 (GMT) |
Cleanup: set the view-context once |
March 8, 2018, 04:15 (GMT) |
Cleanup: Use BKE_ prefix for all public functions exposed by the NLA module |
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