Blender Git Commit Log

All Blender Git commits.

Page: 3720 / 8462

August 20, 2017, 15:01 (GMT)
CMake version bump: 3.5
August 20, 2017, 14:51 (GMT)
Cycles: support baking normals plugged into BSDFs, averaged with closure weight.
August 20, 2017, 14:49 (GMT)
Compiler pointer arithmetic fix.
August 20, 2017, 14:17 (GMT)
Revert previous
August 20, 2017, 14:16 (GMT)
2.79 RC2 + smooth-curves branch
August 20, 2017, 14:11 (GMT)
Manipulator: helper API for drawing custom shapes

This exposes 2 methods for manipulators:
- new_custom_shape
- draw_custom_shape

This can be used for script authors to create and re-use shapes
without dealing with lower level API's.
August 20, 2017, 14:09 (GMT)
Support Copy To Selected and Alt-Click for F-Curves in the curve editor.

This affects both the new smoothing mode setting and display color.
August 20, 2017, 14:09 (GMT)
TEMPORARY HACK: convert the old flag to the new auto_smoothing enum.

Only for my branch build; not to be merged.
August 20, 2017, 14:09 (GMT)
Implement a new automatic handle algorithm to produce smooth F-Curves.

The legacy algorithm only considers two adjacent points when computing
the bezier handles, which cannot produce satisfactory results. Animators
are often forced to manually adjust all curves.

The new approach instead solves a system of equations to trace a cubic spline
with continuous second derivative through the whole segment of auto points,
delimited at ends by keyframes with handles set by other requirements.

This algorithm also adjusts Vector handles that face ordinary bezier keyframes
to achieve zero acceleration at the Vector keyframe, instead of simply pointing
it at the adjacent point.

Original idea and implementation by Benoit Bolsee <benoit.bolsee@online.be>;
code mostly rewritten to improve code clarity and extensibility.
August 20, 2017, 14:09 (GMT)
Make auto handle placement aware of cyclic extrapolation.

Cyclic extrapolation is implemented as an f-curve modifier, so this
technically violates abstraction separation and is something of a hack.
However without such behavior achieving smooth looping with cyclic
extrapolation is extremely cumbersome.

The new behavior is applied when the first modifier is Cyclic
extrapolation in Repeat or Repeat with Offset mode without
using influence, repeat count or range restrictions.

This change in behavior means that curve handles have to be updated
when the modifier is added, removed or its options change. Due to the
way code is structured, it seems it requires a helper link to the
containing curve from the modifier object.

Reviewers: aligorith

Differential Revision: https://developer.blender.org/D2783
August 20, 2017, 13:32 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 20, 2017, 13:10 (GMT)
PyAPI: add gpu.select (initial module)

This only exposes load_id, it's needed for Python manipulator drawing.
August 20, 2017, 12:44 (GMT)
Manipulator: add read-only matrix_world
August 20, 2017, 12:27 (GMT)
Code cleanup: remove copy of shader graph for bump, no longer needed.
August 20, 2017, 11:22 (GMT)
Merge branch 'master' into blender2.8
August 20, 2017, 11:14 (GMT)
Replace BLI_INLINE w/ Py_LOCAL_INLINE for Python

Recent inclusion caused build error with the BGE.
August 20, 2017, 10:22 (GMT)
Fix compiler error on win. (Arithmetic on void pointer)
August 20, 2017, 09:53 (GMT)
Merge branch 'blender2.8' into greasepencil-object
August 20, 2017, 09:42 (GMT)
PyAPI: gpu.matrix.push_pop context manager

Avoid un-balanced push/pop usage (which can interfere with Blender's
internal state) using a context manager.
August 20, 2017, 09:04 (GMT)
Fix bpy library load: invalid function signature
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021