August 16, 2017, 02:46 (GMT) |
Pass EvaluationContext instead of bContext 2.8x branch added bContext arg in many places, pass eval-context instead since its not simple to reason about what what nested functions do when they can access and change almost anything. Also use const to prevent unexpected modifications. This fixes crash loading files with shadows, since off-screen buffers use a NULL context for rendering. |
Revision 78b3061 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) August 15, 2017, 23:20 (GMT) |
fix attempt for avoiding incorrect inner collisions between constrained objects |
August 15, 2017, 17:09 (GMT) |
Fixed bugs in copy and made UI changes |
Revision 87c7d4d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) August 15, 2017, 17:06 (GMT) |
New options to copy colors attenuated |
August 15, 2017, 16:52 (GMT) |
August 15, 2017, 16:51 (GMT) |
Merge branch 'master' into blender2.8 |
August 15, 2017, 15:40 (GMT) |
macOS build: simplify python install for new 10.9 libraries. We stop using the .zip file and just have all files now in lib/darwin/python/lib, along with numpy, numpy headers and requests. This makes it consistent with Linux and simplifies code. For old libraries the .zip stays, code for that gets removed when we fully switch to new libraries. |
August 15, 2017, 15:40 (GMT) |
Fix Cycles presets after recent removal of some settings. |
August 15, 2017, 15:13 (GMT) |
Fix missing clear of Object->drawdata listbase in new copying code. |
August 15, 2017, 15:09 (GMT) |
Fix remaining issues with new Scene copying. Some idprops were not correctly merged from source into destination. |
August 15, 2017, 14:42 (GMT) |
Bring new IDP_MergeGroup() on par with other copying logic. We now have to support more complex copying types, which are controlled by flags, so all copying logic will need to take those at some point (at least, all potentially dealing with IDs). |
August 15, 2017, 14:35 (GMT) |
Fix building with OCIO after recent gawain files renamings. |
August 15, 2017, 14:25 (GMT) |
Cleanup: use 'gwn' prefix for gawain filenames Looking up names project wide or setting breakpoints wasn't so. Names like common.h or element.h are also too generic. |
August 15, 2017, 14:25 (GMT) |
Correct last commit |
August 15, 2017, 14:23 (GMT) |
Fix scene_collection_copy always afecting IDs usercount. _copy_data() functions shall not do that at all anymore. Kept as option for now even though that helper is only called from here... Also moar varnames renaming to standard _src/_dst sufixes. |
August 15, 2017, 14:05 (GMT) |
Cleanup: rename vars with proper _src/_dst postfixes in new Scene ID data copy func. |
August 15, 2017, 13:59 (GMT) |
Cleanup/refactor: no new general arg-less macros enforcing var names please! We do have an history of those pieces of evil in our code, would be nice to get fully rid of it, but at the very least let's not add more of them in new code. :) |
August 15, 2017, 13:26 (GMT) |
Fix new Scene ID copying code. Missed depsgraph_legacy new pointer to nullify when merged/adapted new ID copying code to blender2.8. |
August 15, 2017, 11:02 (GMT) |
Merge branch 'master' into blender2.8 # Conflicts: # source/blender/makesrna/intern/rna_render.c |
August 15, 2017, 10:55 (GMT) |
Manipulator: border editable only w/ selected camera While this isn't really needed, active border was annoying. |
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