Blender Git Commit Log

All Blender Git commits.

Page: 3842 / 8462

June 7, 2017, 13:56 (GMT)
Manipulators: lamp, camera & force-field

From custom-manipulators branch.
These may be improved they work on a basic level.
June 7, 2017, 13:28 (GMT)
Sync with 2.8, various minor redundant changes
June 7, 2017, 12:53 (GMT)
Bevel Op (internal and API) now returns new edges and verts as well as
faces.

This was requested by script writers. Especially needed if beveling
wire edges with vertex_only.
Should be backward compatible as just adds two new keys to returned
dict in python ('edges' and 'verts').
June 7, 2017, 12:27 (GMT)
sync with 2.8
June 7, 2017, 12:22 (GMT)
Merge branch '28' into custom-manipulators
June 7, 2017, 12:13 (GMT)
Minor manipulator API changes

Sync up with custom-manipulator branch
June 7, 2017, 12:09 (GMT)
Merge branch 'master' into blender2.8
June 7, 2017, 12:08 (GMT)
Depsgraph: Remove modifiers operation code

Was internally a no-op operation, which only caused extra work
to be done during depsgrpah traversal and evaluation, without
making any measurable improvement.
June 7, 2017, 12:02 (GMT)
WIP: More UI panel reorganization
June 7, 2017, 12:01 (GMT)
WM: move manipulator API into its own files

Getting to be a hassle to track multiple manipulator classes
and callbacks.
June 7, 2017, 11:53 (GMT)
Reset cursor if mode change
June 7, 2017, 11:27 (GMT)
Enbale paint window cursor when enable paint mode
June 7, 2017, 11:25 (GMT)
WM: add box preset and expose colors
June 7, 2017, 11:11 (GMT)
WIP: UI panels reorganization

Moved the stroke placement to bottom of the viewport instead of Tools panel.
June 7, 2017, 10:53 (GMT)
Depsgraph: Remove unused operation codes
June 7, 2017, 10:47 (GMT)
Depsgraph: Remove dead/unused operation codes
June 7, 2017, 10:18 (GMT)
Merge branch 'master' into blender2.8
June 7, 2017, 10:16 (GMT)
Report OpenSubdiv version Blender is compiled against
June 7, 2017, 10:05 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 7, 2017, 10:01 (GMT)
Move PaletteColors to Materials tab

Although the grease pencil colors aren't real materials, in order to keep UI consistency, we have moved to this tab the palette control.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021