May 8, 2017, 07:39 (GMT) |
DWM: Share VBO positions & normals for mesh cache Select, weight & color cache included redundant position and normals. Use multiple VBO's per batch for more efficient storage. |
May 8, 2017, 06:16 (GMT) |
DWM: Fix face center's not working w/ hidden faces |
May 8, 2017, 04:44 (GMT) |
Accidentally left show_weight enabled |
May 8, 2017, 03:00 (GMT) |
Cleanup: use struct for custom-data offsets |
May 8, 2017, 03:00 (GMT) |
DWM: show weights in edit-mode Engine collection settings aren't currently flushed, once they are this will work as expected. |
May 8, 2017, 03:00 (GMT) |
Vertex color access for edit-mode Currently not used, adding since legacy drawing can display this. |
May 8, 2017, 03:00 (GMT) |
Cleanup: style & header guards |
May 8, 2017, 03:00 (GMT) |
Cleanup: naming |
May 7, 2017, 23:44 (GMT) |
Fix T51432: Find Files case sensitive on win32 |
May 7, 2017, 22:19 (GMT) |
Merge branch 'blender2.8' into workspaces |
May 7, 2017, 22:19 (GMT) |
Merge branch 'master' into blender2.8 |
May 7, 2017, 22:13 (GMT) |
UI: Cleanup VSE Properties Shelf The goal is to reduce wasted space and improve clarity in the 'N' panel of the VSE through layout changes. The changes are intentional conservative to avoid making people re-learn anything. Author: @mpan3 Differential Revision: https://developer.blender.org/D2439 |
May 7, 2017, 21:57 (GMT) |
Revert redundant workaround for buffer overflow This reverts commit 9ddb857c7a9b9ea7ae55ef39879497676d6d8e71. Should be redundant after rB839bf119c1a774b475. |
May 7, 2017, 21:26 (GMT) |
Better fix for reading fullscreens from old files Old fix was rBe38481e53b84db. We now solve this in a nicer way by doing all workspace versioning after lib-linking. |
May 7, 2017, 18:58 (GMT) |
Fix empty default workspace configuration The default workspace configuration bundled with Blender was supposed to contain the pre-2.8 default screen-layouts converted to workspaces ("3D View Full", "Animation", "Compositing", ...). Apparently I committed the configuration with only one workspace though ("General"), so correcting now. |
May 7, 2017, 18:32 (GMT) |
Remove unused node socket flag that was added in the render pass commit |
May 7, 2017, 16:50 (GMT) |
Cycles: Fix transform addressing in the denoiser code |
May 7, 2017, 15:16 (GMT) |
[Cycles] Fix math problems in safe_logf log(0) is undefined and should not have been included log(1) == 0, dividing by zero is not recommended |
May 7, 2017, 14:41 (GMT) |
Color management: add Filmic view transform to Blender configuration. * "Filmic" and "False Color" view transforms added (sRGB display device only). * "Very Low/Low/Base/High/Very High Contrast" looks added. * Added filtering so that Filmic only shows look names prefixed with "Filmic - ". Filmic Dynamic Range LUT configuration created by Troy James Sobotka with special thanks and feedback from Guillermo, Claudio Rocha, Bassam Kurdali, Eugenio Pignataro, Henri Hebeisen, Jason Clarke, Haarm-Peter Duiker, Thomas Mansencal, and Timothy Lottes. Differential Revision: https://developer.blender.org/D2659 |
May 7, 2017, 13:51 (GMT) |
GPUMaterial: Fix regressions concerning background texco |
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Master Commits
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