April 4, 2017, 01:54 (GMT) |
Merge branch 'blender2.8' into workspaces |
April 4, 2017, 01:25 (GMT) |
Merge branch 'blender2.8' into workspaces |
April 4, 2017, 00:51 (GMT) |
Merge branch 'blender2.8' into workspaces |
April 3, 2017, 20:30 (GMT) |
Draw Manager: Fix engine_type not set |
April 3, 2017, 19:52 (GMT) |
Infinite Grid: View angle fade and show Z axis in special persp views |
April 3, 2017, 19:52 (GMT) |
Draw Manager: Use engine type pointer instead of engine name. Faster search |
April 3, 2017, 19:52 (GMT) |
Object Engine: Fix multi user lamp data display bug. Objects that were using the same lamp data were having the same display matrices. This is fixed by allowing engine to store a memory block inside the object itself. |
April 3, 2017, 19:52 (GMT) |
Draw Manager: Fix Cache timers Also expand the timer average range. |
April 3, 2017, 19:52 (GMT) |
GPULamp: Separate GPULamp from GPUMaterial Since we need GPULamps for draw engines, it makes sense to separate them. |
April 3, 2017, 19:52 (GMT) |
Draw Manager: Fix glBlitFramebuffer error |
April 3, 2017, 19:52 (GMT) |
Eevee: LTC area lights Using Linear Transform Cosines to compute area lighting. This is far more accurate than other techniques but also slower. We use rotating quad to mimic sphere area light. For a better approximation, we use a rotating octogon. |
April 3, 2017, 16:47 (GMT) |
Layer/Depsgraph: Update depsgraph for new objects |
April 3, 2017, 16:05 (GMT) |
Layer/Depsgraph: Fix selectability issues |
April 3, 2017, 15:46 (GMT) |
Layer: Adding unittest for a problem with selectability evaluation This is currently failing (and causing the object_delete test to fail). To be fixed separately |
April 3, 2017, 15:45 (GMT) |
Layer: Small refactor on layer_collection_add |
April 3, 2017, 14:49 (GMT) |
Replace collision spinlocks with atomic_ops |
April 3, 2017, 14:04 (GMT) |
Multithread self collision detection |
April 3, 2017, 14:04 (GMT) |
Self collision refactor (prep for threading) |
April 3, 2017, 14:04 (GMT) |
Multithread object collision detection |
April 3, 2017, 13:51 (GMT) |
Buildbot: Some more twqeaks to master config |
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Master Commits
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