February 28, 2017, 00:21 (GMT) |
Fix break in drawscredge_area_draw when in fullscreen |
February 28, 2017, 00:21 (GMT) |
Fix T50714: Collections: Adding object to scene without an existing collection This was causing blender to segfault. We now add create a new collection and link to the layer before adding the new object (also included unittests, and requires updated lib/tests) |
February 28, 2017, 00:21 (GMT) |
Unittest: split object_add in individual test files (and small cleanup in unittest) This is required to the upcoming unittest + bugfix |
February 28, 2017, 00:21 (GMT) |
Silence warnings in draw_armature.c Also add note about incomplete functions there |
February 28, 2017, 00:21 (GMT) |
February 28, 2017, 00:21 (GMT) |
Add immDrawBorderCorners function This replaces `glaDrawBorderCorners`. |
February 28, 2017, 00:21 (GMT) |
Opengl glaDrawPixels removal: #if 0 glDrawPixels... |
February 28, 2017, 00:21 (GMT) |
Opengl glaDrawPixels removal: mask_draw.c |
February 28, 2017, 00:21 (GMT) |
Opengl glaDrawPixels removal: image_draw.c Using float buffer is still laggy because of the data volume we have to transfer to the GC. |
February 28, 2017, 00:21 (GMT) |
Opengl glaDrawPixels removal: interface |
February 28, 2017, 00:21 (GMT) |
Opengl glaDrawPixels removal: editors/spaces |
February 28, 2017, 00:21 (GMT) |
Opengl glaDrawPixels removal: windowmanager |
February 28, 2017, 00:21 (GMT) |
Opengl glaDrawPixels removal: editors/render |
February 28, 2017, 00:21 (GMT) |
OpenGL: Make glaDrawImBuf_glsl functions compatible with new immDrawPixels And change relevant function calls. |
February 28, 2017, 00:21 (GMT) |
OpenGL immediate mode: new shader image shuffle color new shader to draw an image with one isolated channel |
February 28, 2017, 00:21 (GMT) |
OpenGL immediate mode: fix asserts in clip dopesheet |
February 28, 2017, 00:21 (GMT) |
OpenGL immediate mode: modifying immDrawPixelsTex This way OCIO can be used with it. |
February 28, 2017, 00:21 (GMT) |
Clay Engine: fix format (3D instead of 2D) |
February 28, 2017, 00:21 (GMT) |
OpenGL immediate mode: gpu_framebuffer.c I had to make some changes to the sep_gaussian_blur shader to be compliant for gl 3.3 leap |
February 27, 2017, 21:24 (GMT) |
Outliner: "All Collections" mode showing the master collection hierarchy Reordering is disabled for now. Link, unlink and override operators are only available while in "Active Layer" mode, not in "All Collections". |
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Master Commits
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