Blender Git Commit Log

All Blender Git commits.

Page: 4059 / 8462

February 9, 2017, 11:04 (GMT)
Clay Engine : fix
February 9, 2017, 10:48 (GMT)
CollectionEngineSettings calculate: set COLLECTION_PROP_USE for combined property

This way the render engines can have a fallback value (scene or layer default value) for the shader values that were never set.
February 9, 2017, 10:25 (GMT)
Clay Engine: support for overrides (not working yet)
February 9, 2017, 10:22 (GMT)
Fix crashes on outliner (fixup for rB2a16a4ee)

FOREACH_SCENE_OBJECT was wrong (skipping an object), but rB2a16a4ee made it crash. Things should be better now.
February 9, 2017, 09:28 (GMT)
Fix active object name not showing in viewport
February 9, 2017, 06:08 (GMT)
Use a smaller cross icon for clearing search box contents
February 9, 2017, 05:59 (GMT)
More tweaks to Normalisation options in Graph Editor

* Added a new dedicated icon for normalize
* Only use an icon for "Auto"
February 9, 2017, 04:22 (GMT)
Draw collection names using layout/button engine

Instead of drawing it directly via BLF call.
February 9, 2017, 04:10 (GMT)
Graph Editor: Replace Normalise/Auto checkboxes with toggle buttons

These take less space, fit in better with rest of the UI, and make their relationship clearer
February 9, 2017, 04:10 (GMT)
Fix: GPencil delete operators did not respect color locking
February 9, 2017, 04:09 (GMT)
Merge branch 'uiTable' into temp-layers-ui-table
February 9, 2017, 04:09 (GMT)
Create and pass a uiLayout to cells

Played with a more complex and more efficient version, but that made
things pretty complicated. Now this is a simple, but less optimized, solution.
February 9, 2017, 03:10 (GMT)
Cycles: Fix rendering with CPU split kernel after work stealing changes

Not sure whats going on but debugging is taking too long so just using a
quick fix for now.
February 9, 2017, 02:56 (GMT)
Cycles: Fix OpenCL mem_zero and preview renders

Viewport rendering wasn't working, this was caused by two problems in mem_zero:

- `mem_zero` was being called before kernels were loaded so the `zero_buffer`
kernel was unavailable. Added a fallback for this case.
- The global size used for enqueuing the `zero_buffer` kernel was large and
causing the kernel to fail on some devices.
February 9, 2017, 01:56 (GMT)
Support drawing some background color alternating per row
February 8, 2017, 23:36 (GMT)
OpenGL: outliner_draw_tree_element uses new imm mode

D2438 by @cyrax
review by @merwin
part of T49043
February 8, 2017, 23:34 (GMT)
added UI_GetThemeColorShade4ubv function

And updated UI_ThemeColorShade to use it.

Part of D2438 by @cyrax
February 8, 2017, 21:53 (GMT)
Cycles Denoising: Use device-independent denoising code for CUDA as well

As a result, cross-denoising on CUDA works now.
February 8, 2017, 20:02 (GMT)
Update outliner_draw_hierarchy_lines to use new imm mode

Patch D2437 by @cyrax
review by @merwin
February 8, 2017, 19:37 (GMT)
OpenGL: outliner_draw_highlights uses new imm mode

Patch D2433 by @cyrax, part of T49043
reviewed by @merwin
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021