Blender Git Commit Log

All Blender Git commits.

Page: 4078 / 8462

January 26, 2017, 17:27 (GMT)
Fixup for selected_objects context

This was making crash happen for any operation :/ shame on me
January 26, 2017, 17:25 (GMT)
Fixup in doversioning
January 26, 2017, 16:24 (GMT)
Depsgraph: Add placeholder function to handle objects update

This way @dfelinto can do some special trickery in there.
January 26, 2017, 16:23 (GMT)
Merge branch 'master' into blender2.8
January 26, 2017, 16:22 (GMT)
Depsgraph: Fix typo in assert
January 26, 2017, 16:04 (GMT)
Blender 2.8: Apparently auto-merge worked incorrect in the merge commit
January 26, 2017, 16:02 (GMT)
Merge branch 'master' into blender2.8
January 26, 2017, 16:01 (GMT)
Depsgraph: Link from material to object shading

This is a ground work for the upcoming changes in Blender 2.8 branch
where we need to do special actions to reconstruct shaders when
material changes.
January 26, 2017, 15:49 (GMT)
Depsgraph: Add relation from node tree to material it's coming from
January 26, 2017, 15:36 (GMT)
Depsgraph: Remove owner argument from relations builder as well

The idea was to link something to a parent, but the point is:
we must not pass owner deep and then have any parent-type-related
logic implemented in the "children".
January 26, 2017, 15:36 (GMT)
Fix (unreported) crash when file browser attempts to show preview of some defective font

Confirmed with the Wine's bundled fonts.
January 26, 2017, 15:29 (GMT)
Depsgraph: Remove owner node argument which was simply passed around
January 26, 2017, 14:56 (GMT)
Integrated MBC functions. Added Object centers and empties.
January 26, 2017, 14:20 (GMT)
Compositor: Make HSV node inputs a real sockets

This is much more flexible solution which will allow doing some
more procedural features.

Reviewers: brecht, dfelinto, mont29

Reviewed By: mont29

Subscribers: Severin

Differential Revision: https://developer.blender.org/D2403
January 26, 2017, 10:58 (GMT)
Fix unfreed memory after cleaning render layers

The freestyle data was never freed when removing a renderlayer.

```
blender -b --factory-startup --debug-memory --python-expr "import bpy;bpy.ops.scene.render_layer_add();bpy.context.scene.render.layers.active_index=0;bpy.ops.scene.render_layer_remove()"
```
January 26, 2017, 10:27 (GMT)
Fix compilation error with latest OIIO 1.7.8

There are some changes in OIIO includes so now need to do some
things differently.
January 26, 2017, 10:19 (GMT)
Return correct alpha for environment map in GLSL
January 26, 2017, 10:16 (GMT)
Fix T49405: Crash when baking with adaptive subdivision

Blenders baking system currently doesn't support the topology used by
adaptive subdivision and primitive ids will be wrong or out of range
leading to crashes. Updating the baking system to support other
topologies would be a bit involved, so for now we simply disable
subdivision while baking to avoid crashes.
January 26, 2017, 10:16 (GMT)
Cycles: Don't rely on indirectly included algorithm
January 26, 2017, 10:15 (GMT)
Cycles: Fix typo in the panel name

No user visible changes, it was a typo in the name of the class.

Spotted by povmaniac in IRC, thanks!
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021