November 22, 2016, 16:04 (GMT) |
Allow zooming/panning while HMD view is in camera perspective |
November 22, 2016, 16:00 (GMT) |
Merge branch 'master' into id_newid_optional |
November 22, 2016, 15:48 (GMT) |
Fix compiling with Cycles enabled Brings back some code that was removed in 17beb573563c8a4 to avoid naming conflicts. Now did some renaming to avoid these. |
November 22, 2016, 15:39 (GMT) |
Cycles: Fix strict compilation warnings Should be no functional changes. |
November 22, 2016, 15:06 (GMT) |
Install_deps: fix warning message not showing up in case build fails. Kinda stupid, but big nice warning about need to try clean build if something fails was only showing in case install_deps completed successfully... :P |
November 22, 2016, 15:03 (GMT) |
Fix T50034: Blender changes processor affinity unauthorized |
November 22, 2016, 13:52 (GMT) |
Merge branch 'blender2.8' into layers |
November 22, 2016, 13:51 (GMT) |
Use const for color array arguments |
November 22, 2016, 13:40 (GMT) |
Fix missing conversion of uchar color to float Decided to just pass float [4] args, so no type conversion is needed at all. |
November 22, 2016, 13:23 (GMT) |
Use enum instead of preprocessor defines |
November 22, 2016, 13:13 (GMT) |
Add/use DNA_DEPRECATED_LAYERS Using DNA_DEPRECATED resulted in thousands of warnings, so rather not use this. These warnings can still be handy though to check for usage of deprecated struct members as we go, so this quick way to toggle them could be handy. Note that this should eventually be replaced by DNA_DEPRECATED once stuff is actually deprecated. |
November 22, 2016, 12:03 (GMT) |
Initial RNA for scene layers Next will be the collections, and then the other missing props of rna_def_scene_layer Note: it would be nice to have a way to tag rna properties asa deprecated. For example, scene.engine can still be valid (and mapped to scene.layers.active.engine), but it would be nice to indicate the addon writers of the new API. |
November 22, 2016, 11:43 (GMT) |
GLog: Workaround compilation error on Hurd There is syscall headers but no SYS_Write syscall. |
November 22, 2016, 11:34 (GMT) |
Cycles: Fix re-definition of some functions on x32 arch |
November 22, 2016, 11:32 (GMT) |
Fixup for versioning: name initial layer ... "Layer" |
November 22, 2016, 11:24 (GMT) |
Cleanup id->newid usage, initial work. This aims at always ensuring that ID.newid (and relevant LIB_TAG_NEW) stay in clean (i.e. cleared) state by default. To achieve this, instead of clearing after all id copy call (would be horribly noisy, and bad for performances), we try to completely remove the setting of id->newid by default when copying a new ID. This implies that areas actually needing that info (mainly, object editing area (make single user...) and make local area) have to ensure they set it themselves as needed. This is far from simple change, many complex code paths to consider, so will need some serious testing. :/ |
November 22, 2016, 11:24 (GMT) |
Fix (unreported) crash when drawing armatures' poses in some cases. Was affecting armatures' pose drawing code, could try to draw with non-updated pose, which may contain NULL bone pointers (e.g. after some data-block management tool execution, like make local, remapping, etc.). |
November 22, 2016, 11:17 (GMT) |
Merge branch 'blender2.8' into layer-manager Conflicts: source/blender/depsgraph/intern/builder/deg_builder_nodes.cc source/blender/depsgraph/intern/builder/deg_builder_relations.cc source/blender/editors/include/BIF_glutil.h source/blender/editors/interface/resources.c source/blender/editors/screen/glutil.c |
November 22, 2016, 11:11 (GMT) |
Cycles: Another attempt to fix compilation on 32bit Linux |
November 22, 2016, 11:06 (GMT) |
Cycles: Attempt to fix 32bit buildbot builds after recent commit |
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