February 11, 2021, 16:24 (GMT) |
Merge branch 'master' into temp-gpencil-interpolate |
February 11, 2021, 16:23 (GMT) |
Merge branch 'blender-v2.92-release' |
February 11, 2021, 16:23 (GMT) |
Merge branch 'master' into greasepencil-object |
February 11, 2021, 16:22 (GMT) |
Fix T85555: Geometry Nodes: Attribute Vector Math Wrap is broken This was just a copy and paste error / typo. The proper DNA variable wasn't used. Thanks @charlie for finding the issue. |
February 11, 2021, 16:06 (GMT) |
GPencil: Cleanup unused code |
February 11, 2021, 16:06 (GMT) |
Fix build issues. |
February 11, 2021, 15:57 (GMT) |
GPencil: Fix compiler errors when HARU and/or PUGIXNL libs are OFF |
February 11, 2021, 15:42 (GMT) |
Merge branch 'master' into cycles_procedural_api |
February 11, 2021, 15:29 (GMT) |
GPencil: Import SVG - Include layer name using breadcrumb of groups Now the groups are saved to generate the parent group as layer name. Also, clang format applied. |
February 11, 2021, 15:04 (GMT) |
Merge branch 'master' into temp-gpencil-io |
February 11, 2021, 14:59 (GMT) |
GPencil: Move Autofit parameter from topbar to advanced panel As this is used only in corner cases, it is better keep in advanced panel. Also renamed to "Limit to Viewport" |
February 11, 2021, 13:42 (GMT) |
Merge branch 'blender-v2.92-release' |
February 11, 2021, 13:40 (GMT) |
Fix T84114: Existence of vertex groups slows down mesh editing Having a vertex group in a mesh slowed down unrelated operations such as selection. De-duplicating custom-data arrays for layers that contain pointers can become slow without any benefit as the content never matches. Use full copies when storing custom-data for edit-mesh undo. |
February 11, 2021, 13:36 (GMT) |
Merge branch 'master' into temp-lineart-contained |
February 11, 2021, 12:44 (GMT) |
Attributes: support bool attribute in rna Differential Revision: https://developer.blender.org/D10387 |
February 11, 2021, 11:34 (GMT) |
Merge branch 'blender-v2.92-release' |
February 11, 2021, 11:30 (GMT) |
Fix T85543: Object Types Visibility missing shading notifier Caused by rB0f95f51361d7. Similar to T85515, T84717 and their related fixes. In this case, add missing shading notifier as in rB9274bd457a25. Maniphest Tasks: T85543 Differential Revision: https://developer.blender.org/D10395 |
February 11, 2021, 11:03 (GMT) |
Fix T85462: crash in render mode while removing instances This crash is caused by accessing object data in the kernel at an out of bound index from a deleted instance. Cycles represents instances as Object nodes sharing the same Geometry node, so we need to tag the GeometryManager for an update if some objects are added or removed as no geometry might have been added or removed in order to properly update the BVH and its associated data arrays. Regression caused by rBbbe6d4492823. |
February 11, 2021, 10:50 (GMT) |
Fix T85541: crash when replacing an existing node link It's not necessary to check if the link has to be removed, if it was removed already. This regression was caused by rB8f707a72e81833bb835324ddc635b29dfbe87a9f. |
February 11, 2021, 07:16 (GMT) |
UI: Multi-input node socket spacing and interaction This commit makes links connected to multi-input sockets spread verticaly along the socket. Sockets grow if more links are connected and the node layout updates accordingly. Links are sorted by their incoming angle to avoid crossing links. Also, link picking is updated to work with spread links and bezier links. Currently the multi-input sockets are used in the join geometry node. The mutli-input sockets look like a vertical rounded rectangle. Currently they do not support the other custom socket shapes. Reviewed By Hans Goudey, with cleanup and additional edits Differential Revision: https://developer.blender.org/D10181 |
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Master Commits
MiikaHweb | 2003-2021