Blender Git Commit Log

All Blender Git commits.

Page: 952 / 8462

February 2, 2021, 22:48 (GMT)
Sculpt Expand: Refactor and pivot reposition
February 2, 2021, 22:06 (GMT)
Sculpt Expand: Implement topology diagonals falloff
February 2, 2021, 21:44 (GMT)
Sculpt Expand: implement restore, undo and cancel
February 2, 2021, 21:05 (GMT)
Merge branch 'master' into sculpt-dev
February 2, 2021, 20:03 (GMT)
Force Fields: implement early filtering by the Affect flags.

Most fields have Affect Location and Rotation options that switch
off their effect, but they are only checked as the last step after
the force is already computed. It is more efficient to check it
when building the list of field objects, just like zero weight.
It is also possible to check the strength-related fields for 0.

As an aside, this adds Location to Texture fields (they don't
handle rotation) and both Location & Rotation checkboxes to
Fluid Flow. Boid and Curve Guide remain without options for
now as they are completely different from others.

Differential Revision: https://developer.blender.org/D10087
February 2, 2021, 19:42 (GMT)
Merge branch 'blender-v2.92-release'
February 2, 2021, 19:37 (GMT)
Fix T85225: Variable scope in ridged multi-fractal noise

This patch fixes a bug introduced in
rB74188e65028d268af887ab2140e4253087410c1e.
The commit incorrectly moved the declaration and intialization of the
variable `pwr` inside the loop. Since the value was originally modified
in each iteration based on it's previous value and `pwHL` through
`pwr *= pwHL`, this change in scope was wrong. It resetted the value in
each iteration. This patch moves the declaration of `pwr` outside the
loop again.

Reviewed By: JacquesLucke

Differential Revision: https://developer.blender.org/D10258
February 2, 2021, 19:30 (GMT)
GPencil: Basic Extend lines working

February 2, 2021, 19:14 (GMT)
Remove red highlight on icon
February 2, 2021, 18:59 (GMT)
Merge branch 'master' into temp-node-error-messages
February 2, 2021, 18:58 (GMT)
Fix for T82459 - Input Language Independent of Display Language

Allow OS input language to initiate IME, regardless of Blender output language.

Differential Revision: https://developer.blender.org/D10268

Reviewed by Julian Eisel
February 2, 2021, 17:40 (GMT)
Merge branch 'master' into temp-gpencil-fill
Revision b3f9895 by Hans Goudey (master)
February 2, 2021, 17:26 (GMT)
Fix build error on windows after recent commit

rB198ff4703f84d0c3267 neglected to remove designated initializers,
which are not supported in the C++ 17 standard.
February 2, 2021, 16:57 (GMT)
GPencil: Initial steps to prepare stroke extend

WIP
February 2, 2021, 16:51 (GMT)
Merge branch 'blender-v2.92-release'
February 2, 2021, 16:50 (GMT)
Fix T84649: Quick liquid causing crash on scale operation

This commit makes use of the updated fluid sources files (previous commit rB9ad828dbad94d279521875db47a3472a38cc9b29)
February 2, 2021, 16:46 (GMT)
Fluid: Updated Mantaflow source files

Includes improvements for the file IO. Namely, more meta data will be written from now on.

This change is required to prevent IO issues (e.g. T84649) that arised through the use of sparse grids caching (introduced in 2.92).
February 2, 2021, 16:26 (GMT)
BKE BMain relations: add utils to (re)set tags of the entries.
February 2, 2021, 16:26 (GMT)
Cleanup: LibOverride: group logically utils static functions.
Revision 198ff47 by Hans Goudey (master)
February 2, 2021, 15:51 (GMT)
Blenkernel: Move node.c to C++

Required changes to compile `node.cc` with clang tidy:
* Use c++ includes like (e.g. climits instead limits.h).
* Insert type casts when casting from `void *`.
* Replace `NULL` with `nullptr`.
* Replace typedef statements.

This change is in order to use the `blender::Map` data structure
for node error messages.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021