Blender Git Commits

Blender Git commits from all branches.

Page: 1009 / 2888

January 2, 2020, 13:23 (GMT)
run emitters in parallel
January 2, 2020, 13:06 (GMT)
new multi map implementation that can deal with non trivial types
January 2, 2020, 12:18 (GMT)
initial working version with ParticleSet
January 2, 2020, 12:01 (GMT)
Cleanup: Fix compiler warnings
January 2, 2020, 11:55 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
January 2, 2020, 11:54 (GMT)
Merge branch 'master' into greasepencil-object
January 2, 2020, 11:54 (GMT)
GPencil: Fix missing Scale Thickness menu option

This was removed by error in merge.
January 2, 2020, 09:48 (GMT)
Undoexp: do not tag re-used IDs with LIB_TAG_NEW.
January 2, 2020, 09:45 (GMT)
Merge branch 'master' into undo-experiments
January 2, 2020, 08:45 (GMT)
Merge branch 'greasepencil-object' into greasepencil-refactor
January 2, 2020, 08:43 (GMT)
Merge branch 'master' into greasepencil-object
January 2, 2020, 01:01 (GMT)
GPencil: Refactor: Add back gradient fill mode

For more consistent behavior, the radial gradient is drawn inside the 0..1
uv space as if it was a texture.
January 2, 2020, 00:58 (GMT)
GPencil: Refactor: Fix crash caused by material preview icons
January 1, 2020, 02:58 (GMT)
Cleanup: GPencil: Fix Compiler warning about unused function
January 1, 2020, 02:58 (GMT)
GPencil: Refactor: Fix onion overlay toggle

This make the assumption that the onion skins are always needed when.
This as a performance impact that will be fixed later.
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Fix onion skining next frame drawing on top of active
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Implement Onion skinning back

This new implementation changes a few things:
- The alpha is not dependent on the number of frames you choose to draw.
- The loop option affects more than one frame.
- The next frames are drawn on top of the active frame (TODO)
December 31, 2019, 18:28 (GMT)
Cleanup: GPencil: Rename struct member
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Fix dot UV rotation at the end of strokes
December 31, 2019, 18:28 (GMT)
GPencil: Refactor: Remove image size from uv computation

Now UVs for line strokes is computed using only the pixel factor.
We can reintroduce the image size behavior easilly if needed but in a much
cleaner way.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021