Blender Git Commits

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April 27, 2019, 20:23 (GMT)
splitup graph evaluation in three parts
April 27, 2019, 20:16 (GMT)
move more into the value storage abstraction
April 27, 2019, 20:03 (GMT)
move value storage into separate struct
April 27, 2019, 18:21 (GMT)
use macro for pointer offset
April 27, 2019, 18:15 (GMT)
put values in a struct that are accessed together
April 27, 2019, 17:58 (GMT)
remove unused socket flag
April 27, 2019, 17:49 (GMT)
do less unnecessary data copies
April 27, 2019, 17:34 (GMT)
copy computed value to fn_out immediatly
April 27, 2019, 15:04 (GMT)
make it optional to run value destructors when tuple is destructed
April 27, 2019, 10:55 (GMT)
multipool tried to deallocate the wrong pointer
April 27, 2019, 10:48 (GMT)
initial non recursive evaluation of new data flow graph
April 27, 2019, 10:21 (GMT)
utility set functions
April 27, 2019, 08:24 (GMT)
extract ensure tuple calls function
April 27, 2019, 08:01 (GMT)
dot export for new data flow graph
April 27, 2019, 06:47 (GMT)
Merge branch 'master' into greasepencil-object
April 26, 2019, 19:39 (GMT)
Cycles: Improved equiangular sampling.

For area lights that emit light only in one direction, equiangular
sampling will now not sample any positions on the back side
of the light.
April 26, 2019, 17:21 (GMT)
Split up the data flow graph data structure

The main goal is to be able to traverse the graph very efficiently
once it is build. This is hard when the structure has to be dynamic
(i.e. it can be changed). The solution is to use a builder that
can dynamically construct the graph. Once everything is set up,
the graph is converted into the compact form for further use.
April 26, 2019, 15:09 (GMT)
Merge branch 'master' into functions
April 26, 2019, 09:01 (GMT)
Merge branch 'master' into temp-topbar-ui
April 26, 2019, 05:06 (GMT)
Merge branch 'master' into temp-topbar-ui
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021