Blender Git Commits

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July 10, 2018, 08:11 (GMT)
UI: Remove obsolete function
July 10, 2018, 07:56 (GMT)
Simple OpenVDB import GUI.
July 10, 2018, 07:52 (GMT)
Cleanup/Fixes

* Remove hack that's no longer needed

* Don't change the GP Eraser Size userpref property from GP Object
drawing operator, as it doesn't use that anymore. Instead, the
eraser brush's size gets adjusted instead.
July 10, 2018, 07:49 (GMT)
Initial commit for Cycles OpenVDB import.
July 10, 2018, 07:42 (GMT)
Revert "Morton ordering for sparse grids."

This reverts commit a93a9fb09bcfd6211f063255ccb11cfc15e013d1.
July 10, 2018, 07:13 (GMT)
Toolbar: Move Ruler into same group with Annotations (but as separate buttons)

This way, the items group up nicer when you have the 2 column
icon groupings.
July 10, 2018, 06:53 (GMT)
Merge branch 'hair_guides' into tmp_hair_curves
July 10, 2018, 06:52 (GMT)
Fix: Pinning GP Object data in Properties Editor wasn't showing the GP Data tab
July 10, 2018, 06:34 (GMT)
Merge branch 'blender2.8' into hair_guides
July 10, 2018, 06:05 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 10, 2018, 06:04 (GMT)
Fix building & linking on Linux
July 10, 2018, 05:25 (GMT)
Cleanup: Remove GPENCIL_OT_color_choose

This isn't used anywhere, and should really even need to be
used for any purpose.
July 10, 2018, 05:21 (GMT)
Annotations: Don't display Annotations properties panel when GP data in context is for GP Object
July 10, 2018, 03:44 (GMT)
Fix: Don't allow Annotation tool to paint on GP Objects and vice versa
July 10, 2018, 02:49 (GMT)
Merge branch 'blender2.8' into greasepencil-object
July 9, 2018, 22:47 (GMT)
Fix: melanin randomization to the linear quantity
July 9, 2018, 21:03 (GMT)
Merge remote-tracking branch 'origin/blender2.8' into temp-eeveelightcache

# Conflicts:
# source/blender/draw/engines/eevee/eevee_lightprobes.c
July 9, 2018, 20:33 (GMT)
GPUTexture: Fix GPU_texture_read for depth stencil format
July 9, 2018, 20:29 (GMT)
Eevee: LightCache: Use render visibility to select the probe

If a probe is not visible during render, it will not be selected to be
baked into the lightcache.
July 9, 2018, 20:26 (GMT)
Eevee: LightCache: Fix cache validation.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021