July 8, 2018, 22:37 (GMT) |
Fix: OSL shader used both the wrong and the unadjusted type of roughness |
July 8, 2018, 22:32 (GMT) |
Merge branch 'master' into soc-2018-hair-shader Week 9 merge: no issues |
July 8, 2018, 22:23 (GMT) |
Lift upper bounds of roughness/radial roughness |
Revision 129c8fd by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 8, 2018, 18:43 (GMT) |
Fix error when render The v3d pointer is null when renders, so need to be checked before use it. |
Revision 8fde165 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 8, 2018, 14:45 (GMT) |
Fix errors and changes after merge |
Revision 534c715 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 8, 2018, 14:17 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: source/blender/editors/gpencil/drawgpencil.c source/blender/editors/gpencil/gpencil_brush.c |
Revision 90a8ecc by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 8, 2018, 10:37 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 646e90d by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 8, 2018, 10:36 (GMT) |
Move Vertex Opacity from Tolsettings to View3D The vertex opacity is a parameter of the view and not of toolsettings as it was defined before. With this commit we moved the last parameter to control the view look to the right place. |
Revision 082b369 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 8, 2018, 10:08 (GMT) |
Verify View3D is vailable before using it This variable is not loaded when render. |
July 8, 2018, 07:28 (GMT) |
Eevee: LightCache: Add Autobake property This also add partial probe update per type (only update cubemap if needed) but it seems to be broken by some double update tagging in the depsgraph. |
Revision 4b84a25 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 7, 2018, 17:33 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 82afe5c by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 7, 2018, 17:17 (GMT) |
New Main switch at view level for Onion Skin The switch is on top of GP datablock onion switch and allows to show/hide all datablocks in the view. |
Revision 6252630 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 7, 2018, 16:30 (GMT) |
Move Edit LInes and Multi Edit LInes switch at View level This overlay must be by view, not by object. Also changed the name to "gpencil_*" to some grease pencil paper to keep name consistency. |
Revision a8b63c3 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 7, 2018, 15:37 (GMT) |
UI: Define a Header Text for Overlay Panel |
July 7, 2018, 13:56 (GMT) |
fluid guiding overhaul - fluid guiding now has a separate cache. velocities from guiding objects can be baked into this cache - alternatively, another another (baked) fluid domain can be set as the parent. its velocities will then used for the guiding effect (e.g. use smoke sim to guide liquid sim) - minor other updates: refactored manta-script exporter, fixed liquid leak (fractions completely disabled now), naming cleanups, fix for smoke resume bake (was missing velocity reload) |
July 7, 2018, 10:58 (GMT) |
Eevee: LightCache: Add auto update when lightprobe are being modified One draw back is that there is a significant overhead caused by creating the batches for the new depsgraph. Caching the depsgraph between subsequent update is not possible right now because we cannot update it. This is to be adressed in the future. There is no option to disable auto update right now. |
Revision 9e7e926 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 7, 2018, 09:13 (GMT) |
Try to fix the rim problem when the image ends outside view The rim is disabled if the image to rim extends beyond the borders. |
Revision 7ba4380 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 7, 2018, 09:04 (GMT) |
Improve Blur qualitty when the zoom factor changes Now the number of pixels to blur depend of the pixel size and not as fix values as before. |
Revision fe68d07 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 7, 2018, 08:51 (GMT) |
Fix animation path typo error This error made impossible animate modifiers. |
Revision 73cfbbc by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) July 7, 2018, 08:40 (GMT) |
UI: Reorganize Overlay panel The separated panel for Paper and Options has been replaced by an unique panel, because two panels display too much empty space between them and make easier the maintenance. Following how works other Blender panels, the paper options are hiddden when the paper is disabled, only required parameters are displayed. We keep Onion switch here because is still pending the decission to use a general switch (mesh and GP) or keep separated switches. |
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