May 26, 2018, 09:26 (GMT) |
compile fixes part1 |
Revision 490a342 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 26, 2018, 07:02 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
May 26, 2018, 06:05 (GMT) |
Properly set loop and poly indices in mesh samples where possible. |
May 26, 2018, 01:32 (GMT) |
Merge branch 'fracture_modifier' into fm_master |
May 25, 2018, 18:59 (GMT) |
Hacky code just to try RNA_struct_dynamic_override_apply It is crashing now, I tried either adding a scene setting (EEVEE AO), or object settings (ob.color). This also shows a few problems: * We can't simply tag Scene to update when changing an override set, we need the tagging to flush down to the scene objects. * For scene settings we may want to do at this moment in COW evaluation, however for objects the implementation is a bit more tricky. Because we need to change the data owned by the object as well. For example, the material. * In this case it is almost as if we want a cow-cow ID (the OVERRIDEN id should be shared by all the objects that are being overridden. * Also the affected collections thing is to be handled somehow. |
May 25, 2018, 18:40 (GMT) |
Tag depsgraph COW for update when changing dynamic overrides |
May 25, 2018, 17:52 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-dynamic-overrides |
Revision 46db0fe by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 25, 2018, 17:28 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
May 25, 2018, 16:03 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-dynamic-overrides Big merge, this addresses all the conflicts due to the Group > Collection change. |
May 25, 2018, 15:54 (GMT) |
Use loop weights for guide hair distribution as well. |
Revision 1c6a39c by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 25, 2018, 13:53 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 9de639b by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 25, 2018, 10:08 (GMT) |
Cleanup: Remove unused flag GP_STROKE_RECALC_COLOR This flag was used when the color name was the link to the palette color, but now with materials this flag is not required. |
May 25, 2018, 09:44 (GMT) |
Create a loop weight map for limiting hair to the scalp regions used. |
Revision a8fc8a5 by Antonio Vazquez (greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) May 25, 2018, 08:14 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision fe815dc by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) May 25, 2018, 06:35 (GMT) |
Merge remote-tracking branch 'remotes/origin/blender2.8' into soc-2018-npr |
Revision 788f35a by Nick Wu (greasepencil-object, greasepencil-refactor, soc-2018-npr, soc-2019-npr, temp-gpencil-eval) May 25, 2018, 06:33 (GMT) |
Vector okay, CEASH EXPECTED! |
Revision 9a21afd by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 24, 2018, 21:55 (GMT) |
fix for cmake failing to detect VS 2017 properly |
May 24, 2018, 17:43 (GMT) |
Merge branch 'hair_guides' into hair_guides_grooming |
May 24, 2018, 17:43 (GMT) |
Replace callback for loop weights with a simple array, since these are cached anyway. |
May 24, 2018, 17:43 (GMT) |
Extended hair follicle distribution function that allows geometry filtering. |
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