May 1, 2018, 09:32 (GMT) |
Reverted some changes to MOD_build |
May 1, 2018, 09:06 (GMT) |
Workbench: update light direction uniform - still need to check a usable UI for the light direction |
May 1, 2018, 09:03 (GMT) |
Moved to other file, updated comment |
May 1, 2018, 09:03 (GMT) |
Removing commented-out code |
May 1, 2018, 09:02 (GMT) |
Formatting |
May 1, 2018, 08:51 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
May 1, 2018, 08:45 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into temp-modifier-rm-cddm |
May 1, 2018, 07:44 (GMT) |
Workbench: World shadows |
May 1, 2018, 06:03 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
Revision a597e21 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 30, 2018, 17:41 (GMT) |
Cleanup. Rename material variable to "ma" The old name "mat" could be confused with matrix. |
Revision 50e91b6 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 30, 2018, 15:41 (GMT) |
WIP depsgraph fixes for GP and depsgraph Still not working yet - somehow the updates aren't getting flushed yet (perhaps COW related) |
Revision d45f1e9 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 30, 2018, 15:41 (GMT) |
Cleanup: Indentation |
Revision e6d4465 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 30, 2018, 15:22 (GMT) |
Add default brush material to object materials When draw using a brush that uses a default material, the material must be added to the object material slots if this material was not before. |
Revision 7a5747d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 30, 2018, 15:09 (GMT) |
Rename Grease Pencil Array Modifier to Instance Modifier The new name is more clear and does not create confusion with 3D objects array modifier. |
April 30, 2018, 15:02 (GMT) |
Workbench: Shadows (WIP) |
April 30, 2018, 14:48 (GMT) |
use improved particle levelset function |
April 30, 2018, 14:47 (GMT) |
updated manta pp files |
April 30, 2018, 14:34 (GMT) |
Merge branch 'blender2.8' into blender2.8-workbench |
Revision 09c900b by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 30, 2018, 14:18 (GMT) |
Fix error drawing with no object active |
April 30, 2018, 12:56 (GMT) |
big refactor for data, mesh, particles separation replaced high res options with factor, particles and mesh now have separate solver, placed bake buttons in corresponding tabs in UI, fixed high res mesh |
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