Revision ecb4d23 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 18:41 (GMT) |
Try to fix pixsize in render mode Still the pixsize is not working becaus ethe values are not valid. |
Revision f1dfddd by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 17:18 (GMT) |
WIP: More work on render Now get a result, but still the stroke is missing and replace any other render image. |
Revision 690f118 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 15:58 (GMT) |
WIP: Initial steps to define render to image functions This commit is to put in place all components of the render, but still not working and only enabled in debug mode. |
Revision 316a356 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 15:32 (GMT) |
Calculate zdepth relative to camera plane if rv3d is null If the viewport is not available, RegionView3D is null, so to calculate the z-depth must use the camera plane. This is a preliminary step to integrate render (F12) |
February 7, 2018, 13:36 (GMT) |
Update modes after changing layers or active object from python |
Revision f828777 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 13:12 (GMT) |
Disable grease pencil paper in render mode This is a preliminary step to integrate render (F12) |
February 7, 2018, 12:25 (GMT) |
Clear scene obedit when switching view layers |
February 7, 2018, 11:59 (GMT) |
Fix for mode switching objects |
February 7, 2018, 10:57 (GMT) |
Merge branch 'blender2.8' into asset-engine |
February 7, 2018, 10:20 (GMT) |
Make particle-edit check in cycles TODO (cycles needs some access to mode) |
Revision 0bcde76 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 10:07 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 1e6e4b3 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 10:04 (GMT) |
Cleanup: Reduce number of passes using pointers Instead to define different passes for mixing final result, now reuse the passes and use pointers to replace input textures. |
February 7, 2018, 09:52 (GMT) |
Use workspace mode for python scripts |
Revision f4051f0 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 09:31 (GMT) |
Cleanup style |
February 7, 2018, 09:26 (GMT) |
Merge branch 'blender2.8' into asset-engine |
February 7, 2018, 09:26 (GMT) |
Cleanup/internal renaming. |
February 7, 2018, 09:26 (GMT) |
Cleanup: remove asyncio version of Amber, and Claude, from branch for now. They make review patch even more confusing, and are useless/broken currently anyway. Claude will be redone later. |
Revision 5d27477 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) February 7, 2018, 08:00 (GMT) |
Fix: Don't show "Brush Appearance" panel in Edit Mode |
February 7, 2018, 07:40 (GMT) |
Merge branch '28' into temp-workspace-object-mode-removal |
February 7, 2018, 05:05 (GMT) |
Merge branch '28' into temp-workspace-object-mode-removal |
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