Blender Git commits from all branches. Page: 1734 / 2888 July 4, 2017, 18:09 (GMT) | Topograb: Codeclean up
| July 4, 2017, 15:42 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| July 4, 2017, 15:27 (GMT) | UI: Change interpolate panel header
Rename the header and add some options to make UI cleaner
| July 4, 2017, 15:19 (GMT) | Set GP modes from outliner
Set special gp modes if the object is selected in outliner
| July 4, 2017, 14:55 (GMT) | UI: Make interpolate panel open by default
| July 4, 2017, 14:48 (GMT) | Increase paint brush size range
| July 4, 2017, 14:43 (GMT) | Keymap F to change paint brush size
| July 4, 2017, 14:01 (GMT) | Remove Stroke placement option
| July 4, 2017, 10:41 (GMT) | Reorganize stroke materials panel
The stroke style now has only solid or volumetric type and the texture and pattern have been moved as options shared by both styles.
| July 4, 2017, 06:17 (GMT) | Merge branch 'master' into soc-2017-normal-tools
| July 4, 2017, 06:01 (GMT) | Fixed all clnors in lnorspace not updating
| July 3, 2017, 19:28 (GMT) | Topograb: Update 3
| July 3, 2017, 18:27 (GMT) | Cleanup: Remove unused variables
| July 3, 2017, 18:14 (GMT) | WIP: Add volumetric while drawing
| July 3, 2017, 17:53 (GMT) | Merge branch 'master' into fluid-mantaflow
| July 3, 2017, 17:44 (GMT) | UI fix: disable snd parts threshold field when cache is baked
| July 3, 2017, 17:37 (GMT) | Cleanup: Remove unused line
| July 3, 2017, 17:36 (GMT) | WIP: Add geometry shader for volumetrics
| July 3, 2017, 14:48 (GMT) | Minor code cleanup and structuring. Bug fixes!
| July 3, 2017, 07:32 (GMT) | Fixed bugs and cleanup
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