Blender Git commits from all branches. Page: 1757 / 2888 June 7, 2017, 10:01 (GMT) | Move PaletteColors to Materials tab
Although the grease pencil colors aren't real materials, in order to keep UI consistency, we have moved to this tab the palette control.
| June 7, 2017, 08:28 (GMT) | Fix bug for filling while drawing
If the opacity was set to 0, the filling area must not be showed during drawing
| June 7, 2017, 05:54 (GMT) | Merge branch '28' into custom-manipulators
| June 7, 2017, 00:40 (GMT) | added api to read fluid domain dimension from particle file
| June 6, 2017, 18:42 (GMT) | Change toggle Paint and Sculpt mode keymaps
| June 6, 2017, 18:38 (GMT) | Color Palette must be visible always
| June 6, 2017, 17:22 (GMT) | RNA wrap other functions
| June 6, 2017, 15:19 (GMT) | New fill style using patterns
Now it is possible to use a texture to define the fill color pattern, similar to the use of noncolor textures.
| June 6, 2017, 13:19 (GMT) | renamed debug level flag
flag was conflicting in debug mode
| June 6, 2017, 13:08 (GMT) | Merge branch 'blender2.8' into custom-manipulators
| June 6, 2017, 13:04 (GMT) | WM: remove unused return values
| June 6, 2017, 12:19 (GMT) | Merge branch 'blender2.8' into custom-manipulators
| June 6, 2017, 11:18 (GMT) | Create new option to keep stroke thickness
In some situations is good to be able to keep the stroke thickness when viewport zoom factor change.
This option is disabled by default.
| June 6, 2017, 10:11 (GMT) | Merge branch 'blender2.8' into custom-manipulators
| June 6, 2017, 09:57 (GMT) | Cleanup: Fix merge error
| June 6, 2017, 09:34 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 6, 2017, 09:22 (GMT) | WIP: Adapt UI panels to new GP modes
| June 6, 2017, 09:22 (GMT) | Fix problem when back from paint and sculpt modes
| June 6, 2017, 09:22 (GMT) | Change keymaps for new modes
| June 6, 2017, 09:22 (GMT) | Check mode status before change
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